Darqui Persona Window
Greetings!
I installed the DarqUI persona window into my ProfitUI interface as per the instructions. I really like the look and would like to use it but there's something wrong with the layout. It looks nothing like the picture and there are no slots showing the bank, etc. Also, the categories on the left are there but blank. I'm including a photo in the hope someone can help me get this set up. Thanks in advance. |
From the DarqUI folder, copy eq2ui_listboxrow_sidetab_template2.xml to your profit folder.
you should be able to see the text in the list box and icons if in icon view. Not sure what else is wrong, I just did a quick look. Maybe Darqwood can help you better when he gets here :) |
The sidetab file is indeed the right one. You will also need eq2ui_listboxrow_mercenary_template2.xml to use the condensed mercenary list shown here. I'm not sure what you mean about slots showing the bank, etc. Can you describe that a different way?
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It's even easier than that. In the DarqUI utility, go to the Files page and click "Make this UI the default." To switch back to ProfitUI, click the same link in the ProfitUI_CE utility. Restart the game and you should be good to go. You can go back to the basic game default by clicking "Stop using this UI as the default" in either utility.
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Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Access to the path 'C\Program Files\Sony\EverQuest II\UI\Default\images\icon_is 19.dds' is denied. I don't see a way to post the error text in a spoiler box so posting here: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.UnauthorizedAccessException: Access to the path 'C:\Program Files\Sony\EverQuest II\UI\Default\images\icons\icon_is19.dds' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at DarqUI_Unified.DDS_Ops.Fetch_DDS_Partial(Int32 iconnum, String library) at DarqUI_Unified.InventoryOps.Load_Inventory(Boolean housingonly) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.3132.0 built by: NET472REL1LAST CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- DarqUI Unified Assembly Version: 3.1.1.5 Win32 Version: 3.1.1.5 CodeBase: file:///C:/Program%20Files/Sony/EverQuest%20II/UI/DarqUI_Install/DarqUI%20Unified.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.3151.0 built by: NET472REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.3160.0 built by: NET472REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- System.Xml.Linq Assembly Version: 4.0.0.0 Win32 Version: 4.7.3056.0 built by: NET472REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer |
Most of that is just telling you what .NET version you have. The interesting part is the path to your game, and the fact that the utility does not have access to that path. The default location for installing the game these days is \Users\Public, which does not limit file access, rather than \Program Files. Try right-clicking the utility and running as administrator, and see if you get a better result.
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The one it's hanging up on is the wardrobe icon, which gets displayed right after the mount. That's consistent with the reference to icon_is19.dds in your error message. The mount icon is in a different file, but in the same folder. So it's possible the file access issue is specific only to some of the image files.
Try this: Go to the \UI\Default\images\icons folder and delete icon_is19.dds, then run the EQII patcher and let it re-download the file. Then reopen the utility and see if the wardrobe icon will display. . |
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