EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   EQ2MAP New maps (https://www.eq2interface.com/forums/forumdisplay.php?f=40)
-   -   [added] Emperor's Athenaeum (https://www.eq2interface.com/forums/showthread.php?t=13437)

Drumstix42 10-04-2009 07:38 PM

[added] Emperor's Athenaeum
 
1 Attachment(s)
A work in progress. I'm currently doing the textures and such.
This is the first map I've ever worked on before.

*edit* Emperor's Athenaeum (spelling is hard to do! :p )

lordebon 10-04-2009 08:21 PM

Looking good so far.

Drumstix42 10-05-2009 01:30 AM

1 Attachment(s)
Here is the updated Photoshop version.
Need to test it in-game.

Thoughts?

I need to put it on the map template before finalizing it, but the packed one seems too small. Should I just stretch it out bigger. Does someone have a bigger template file since maps scroll now anyway?

Dechau 10-05-2009 01:44 AM

this looks very nice, can't wait to see it ingame :o

gm9 10-05-2009 04:03 AM

Awesome :eek:

EDIT: Uploaded two map templates in 1600 x 1200 for you, had created them a while ago but never uploaded for some reason.
Version 1 - default
Version 2 - borderless

Ixoa 10-05-2009 04:13 AM

Quote:

Originally Posted by gm9 (Post 86380)
Awesome :eek:

and some very nice:nana::nana:

Drumstix42 10-05-2009 11:17 AM

Quote:

Originally Posted by gm9 (Post 86380)
Awesome :eek:

EDIT: Uploaded two map templates in 1600 x 1200 for you, had created them a while ago but never uploaded for some reason.
Version 1 - default
Version 2 - borderless

Thanks much, on both parts :)

I'm horrible at graphic creation, but I enjoy editing a bit and can usually get by. 13.4meg PSD file :rolleyes:

Drumstix42 10-05-2009 01:08 PM

2 Attachment(s)
Okay, here is the final version:

Code:

<ImageStyle Name="exp04_dun_charasis_west" displayname="Emperor's Athenaeum" menugroup="Kunark" zonerect="-333, -137, 15, 124">
<ImageFrame Source="images/maps/map_exp04_dun_charasis_west.dds" SourceRect="0,0,1600,1200" />
</ImageStyle>

It looks great in-game.
Should I scale it down? It looks great, but I also realize the DDS file is ~900kb.

The original SVG output was saved @ 2000x1720 :D

gm9 10-05-2009 01:32 PM

There are two dirty smudges to the of the room in the middle, might want to remove them if we do this high resolution.

Drumstix42 10-05-2009 01:47 PM

Quote:

Originally Posted by gm9 (Post 86396)
There are two dirty smudges to the of the room in the middle, might want to remove them if we do this high resolution.

Thanks. Tunnel vision can sometimes let the small things slip.

Updated DDS and JPEG attachments above.

Drumstix42 10-12-2009 05:59 PM

Anyone get a chance to test this out? I been away for a few days and out lof the loop. Thanks :)

gm9 10-15-2009 05:00 AM

Well I added this to EQ2MAP now anyway. Good work. :)


All times are GMT -5. The time now is 05:01 AM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI