[Test] Test Update Notes: Wednesday, January 7, 2009(0)
GAMEPLAY
As a result of spell changes, the triggered effect on Charm’s Way has been changed to be upfront and target enemies in the area of effect. Fighter
Veeshan’s Peak
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While it is not part of the update notes the new hatemeter is also now on test.
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There is a part 2 to the update notes by the way. They just haven't released them yet.
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Critical hate/dehate.... it's about darn time.
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Forgot to note that when....
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(that's a mockup from Dolby from a year ago, Drum's will look slightly different) |
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Yeah, my first draft ones you can see in my screenshot below. I've done a little tweaking and am messing around with borders.
EQ account is down atm, cause my rig is waiting a new part in shipping... :( So I'm waiting for that to get back on the ball. I hope to figure out a way to not show any bar when there's no icon, but off the top of my head, I'm clueless. |
Umm isn't that already possible. Because I have one just like that on my hotbar mod. How would that the upcoming change make anything different?
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Because the progress bars will incorrectly show green before they are supposed to with the current live code. This is noticeable with any long re-use timer.
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I would rather have a reuse timer list though personally. The problem with that is if you add them into a composite then it creates problems.
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