Start Button Missing on Experiment Tab for Crafting
All,
I just started using the "Expermment" feature (from tradeskill prestige tab). Once this skill is activated, a new tab shows up in the tradeskill window allowing folks to experiment on crafted items. That said, it's not yet compatible with Profit UI because the Start button is missing in the Profit UI interface. Is there anyone out there can can add this Start button so that I don't have to switch out my UI folders everytime I want to Experment on new items??? Any assistance would be greatly appreciated. Cheers, HghDnsty |
It should be there for the default and larger variants (the larger variant being currently just the default UI's version with some buttons rearranged). The small variant hasn't been updated yet, so if you're using that you'll need to switch.
The scripting for the crafting window's fairly complex, and the new structure required for the two tabs broke it badly. Fixing it on each variant's non-trivial. That's why it's taking a while to get all of them. |
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Yes, I have the Experiment Line nailed down in the prestige tree and the Experiment tab in the crafting window. That said, the only buttons that are in that window (at the bottom right) are the receipe book and the major varients. There is no start button that allows me to start the Experimentation.
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Here is a picture of the tab...
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