EQ2Interface

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-   ProfitUI (https://www.eq2interface.com/forums/forumdisplay.php?f=41)
-   -   Experimental window (https://www.eq2interface.com/forums/showthread.php?t=16751)

Dargn 11-25-2012 04:06 PM

Experimental window
 
If you choose Experimental line in the Trade skill AA Tree, you can then experiment on and item you own or made. In the experimental trade skill window The green button on the lower right-hand corner does not show up. I had to load older larger version under variants to get it to show.

**Note: Also as an added benefit, when i used to use Fetish Nightfall, the enter key would work to on accept and yes for popup windows when transmuting and destroying stuff. Would very much like to have that here in profit UI.

Papabard 11-25-2012 04:16 PM

Quote:

Originally Posted by Dargn (Post 101741)
If you choose Experimental line in the Trade skill AA Tree, you can then experiment on and item you own or made. In the experimental trade skill window The green button on the lower right-hand corner does not show up. I had to load older larger version under variants to get it to show.

**Note: Also as an added benefit, when i used to use Fetish Nightfall, the enter key would work to on accept and yes for popup windows when transmuting and destroying stuff. Would very much like to have that here in profit UI.

I believe tknarr said he was addressing these issues over the weekend. Look to see what comes up later today.

tknarr 11-25-2012 07:17 PM

Quote:

Originally Posted by Dargn (Post 101741)
If you choose Experimental line in the Trade skill AA Tree, you can then experiment on and item you own or made. In the experimental trade skill window The green button on the lower right-hand corner does not show up. I had to load older larger version under variants to get it to show.

The larger variant in Profit's temporarily a slight modification of the default. The new structure did a lot of bad things to the scripting that didn't show up in the UI builder and basic crafting, which I'm working on correcting along with adding in the Begin button. Basically, I'm working on it.

Dargn 11-26-2012 12:39 AM

Not a problem, I just wanted to be sure you were aware of the bug :).


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