OnShow="log"
In reference to -->Help request
The location it is actually logging to is \EQ2\logs\eq2log.txt instead of... \EQ2\logs\Servername\eq2log_CharName.txt First line of the actual log file shows... (1106247551)[Thu Jan 20 12:59:11 2005] Logging to 'logs//eq2log.txt' is now *ON* Sooo... 1. If you enter the /log command in game, which happens to be a toggle, it works. 2. If you enter the /log command with "OnShow" it works. (undesired result) Question is why is it tripping up? I'm not completely up to speed on "load order/priority" but it does seem that its happening before it knows which character it is actually going to be doing the logging FOR. I searched downstream of the EQ2 directory and found NO files with the text "eq2log" other than the actual log file itself. Taken from the "Slash command list" These are a few "log" commands but i'm not sure what the "non-selfevident" ones actually acomplish. cl_log_crashes cl_log_loads cl_log_login_server_processing cl_log_play_character_reply_msg r_verify_log_only r_alert_log_only Anyone familiar with these or any others that may be more specific? Thoughts? Comments? |
Maybe in the load progress a directory is set for logging of certain files (like errors and updating?) and then after the load process is done, it changes to the new directory for normal logging, such as by the /log command.
Just taking a stab in the dark. |
maybe you're having the game do /log before your character is logged in?
whats in your eq2log.txt? |
Shoulda read the other thread (linked in the first post of this thread).
What's happening (like Insomniac guessed) is logging is getting turned on before the client knows what character (or even server) you're logging in to. eq2log.txt contains everything from your chat windows, just the log file is funkily named until you turn logging off then back on. Check the other thread, I posted more findings there. Quib |
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