EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   Help!?!?! (https://www.eq2interface.com/forums/forumdisplay.php?f=24)
-   -   Help....crashing while loading char after LU25 (https://www.eq2interface.com/forums/showthread.php?t=6434)

machbane 07-13-2006 04:04 PM

Help....crashing while loading char after LU25
 
I use an assortment of Ui pieces and after LU25 I am crashing to desktop while loading a character. I can turn of my Ui and use default with no problem. Is there any way for me to tell what file/files are causing the problem. I can't tell in alert.log or crash.log.

Eleniel 07-13-2006 04:55 PM

In the update notes they changed three (3) UI files.


eq2ui_event_template.xml
eq2ui_inventory_inventory.xml
eq2ui_inventory_merchant.xml


Run the patcher but dont log in. Go into your EQ2 default ui folder and COPY the new UI files into the folder you currently use for your personalized UI.

Be sure the names of the new UI files are what they orriginally were.


It should fix the problem. You may have to re-adjust where your windows are.

If you have an interface that makes these files look different you may find them changed but you will be able to log in.

Carinthiasteele 07-13-2006 05:19 PM

Okay simple question here, if a little silly....

Why is it almost every time, in the 1year+ that I've played this, there is a big patch the custom UIs go nuts?

Does SOE not want people to skin?

Cs

Eleniel 07-13-2006 06:08 PM

Soe doesnt mind the skins(if they did we wouldnt be able to use them and not get banned). Custom UIs work off the game's ui programming and when SOE changes something about it, for whatever reason(a bug or just because) it effects the custom UI programming making it not work. Its annoying but fortunately its easily fixed, as long as the guy who wrote your custom UI, or UI peices, keeps up to date.

Carinthiasteele 07-13-2006 07:33 PM

That fix didn't work for me, or at least hasn't yet. Guess it's back to introducing the elements one at a time as I've had to before when this happens.

Or just decide on a whole new package.

Cs

Leodox 07-13-2006 07:40 PM

Since the inventory XML was updated you may have to remove other mods that use parts of that XML. For example, I use the Start Button Command Center which has both of my Charm inventory slots on the start bar. Deleting the startbutton.xml file fixed my custom UI crashing. Good luck.

machbane 07-13-2006 07:50 PM

tracked it down to my player window which wasn't changed and has worked since january. go figure. may ask for some help modding the file so it works again. ty.

Code:

<?xml version="1.0" encoding="utf-8"?>
<Page AbsorbsInput="false" Activated="true" eq2usescomwndcontrols="true" Location="0,0" Name="Inventory" PackLocation="left,top" PackLocationProp="0002/0001,0003/0001" ScrollExtent="22,19" Size="22,19" UserMovable="true" Visible="false" OnShow="Location=Parent.Player.Location" OnHide="Visible=true">
<Page AbsorbsInput="false" BackgroundColor="#000000" eq2usescomwndcontrols="true" Location="2,3" Name="EquipmentPage" PackLocation="fixed,fixed" ScrollExtent="20,16" Size="20,16">
<Icon AbsorbsInput="false" BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Ammo" Location="0,0" MouseOverColor="#FFFF00" Name="EqSlot16" Opacity="0.000" ScrollExtent="20,16" Size="20,16" Tooltip="Ammo" TreatAsButton="true"/>
</Page>
</Page>
<Page ActionType="Player" Description="Current player action menu" DynamicData="/GameData.Actions.Player" eq2usescomwndcontrols="true" Name="Player" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="147,64" Size="147,64" UserMovable="true" OnShow="show_window=(MainHUD.Inventory) show_window=(MainHUD.Inventory)" OnHoverOut="hide_window=(MainHUD.Inventory) hide_window=(MainHUD.Inventory)">
<Page Tooltip=" " Name="QM_DPS_Calculator" Location="0,0" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="147,64" Size="147,64" Visible="false" OnShow="Parent.OnHoverOut=' '" OnHide="Parent.OnHoverOut='hide_window=(MainHUD.Inventory) hide_window=(MainHUD.Inventory)'">
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Enabled="false" GetsInput="false" Location="5,5" Name="QM_DPS_TextFrame1" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="26,12" Size="26,12"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Enabled="false" GetsInput="false" Location="5,18" Name="QM_DPS_TextFrame2" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="26,12" Size="26,12"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Enabled="false" GetsInput="false" Location="5,31" Name="QM_DPS_TextFrame3" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="26,12" Size="26,12"/>
<Textbox Tooltip=" " BackgroundColor="#000000" BackgroundOpacity="0.000" Location="3,3" Name="QM_DPS_Text1" ScrollExtent="30,16" Size="30,16" Style="/TextboxStyles.default_textbox" WrapWidth="Automatic" Text="0" NumericInteger="true"/>
<Textbox Tooltip=" " BackgroundColor="#000000" BackgroundOpacity="0.000" Location="3,16" Name="QM_DPS_Text2" ScrollExtent="30,16" Size="30,16" Style="/TextboxStyles.default_textbox" WrapWidth="Automatic" Text="0" NumericInteger="true"/>
<Textbox Tooltip=" " BackgroundColor="#000000" BackgroundOpacity="0.000" Location="3,29" Name="QM_DPS_Text3" ScrollExtent="30,16" Size="30,16" Style="/TextboxStyles.default_textbox" WrapWidth="Automatic" Text="1.0" NumericFloat="true"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="5,5" Name="QM_DPS_TextFrameBG" ScrollExtent="26,38" Size="26,38" OnHoverIn="Parent.QM_DPS_Text1.Enabled=true Parent.QM_DPS_Text2.Enabled=true Parent.QM_DPS_Text3.Enabled=true"/>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" Color="#FFFFCC" Location="36,3" MaximumSize="77,16" MaxLines="1" Name="QM_DPS_Label1" ScrollExtent="77,16" Size="77,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Left" TextAlignmentVertical="Center" TruncateElipsis="false">Min Damage</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" Color="#FFFFCC" Location="36,16" MaximumSize="77,16" MaxLines="1" Name="QM_DPS_Label2" ScrollExtent="77,16" Size="77,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Left" TextAlignmentVertical="Center" TruncateElipsis="false">Max Damage</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" Color="#FFFFCC" Location="36,29" MaximumSize="77,16" MaxLines="1" Name="QM_DPS_Label3" ScrollExtent="77,16" Size="77,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Left" TextAlignmentVertical="Center" TruncateElipsis="false">Delay</Text>
<Text Tooltip="Normalized Min Damage" Font="/Fonts.FontZapf15" Color="#FFCCCC" Location="7,44" MaximumSize="28,16" MaxLines="1" Name="QM_DPS_Result1" ScrollExtent="28,16" Size="28,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Right" TextAlignmentVertical="Center" TruncateElipsis="false">0.000</Text>
<Text Tooltip="Normalized Max Damage" Font="/Fonts.FontZapf15" Color="#FFCCCC" Location="42,44" MaximumSize="28,16" MaxLines="1" Name="QM_DPS_Result2" ScrollExtent="28,16" Size="28,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Left" TextAlignmentVertical="Center" TruncateElipsis="false">0.000</Text>
<Text Tooltip="Relative DPS" Font="/Fonts.FontZapf15" Color="#FFCCCC" Location="85,44" MaximumSize="28,16" MaxLines="1" Name="QM_DPS_Result3" ScrollExtent="28,16" Size="28,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Right" TextAlignmentVertical="Center" TruncateElipsis="false">0.000</Text>
<Text LocalTooltip=" " AbsorbsInput="false" Font="/Fonts.FontZapf15" Color="#FFCCCC" Location="36,43" MaximumSize="5,16" MaxLines="1" Name="QM_DPS_Result_" ScrollExtent="5,16" Size="5,16" ShadowStyle="/ShadowStyles.Outline1" TextAlignment="Center" TextAlignmentVertical="Center" TruncateElipsis="false">-</Text>
<Button Location="121,44" Tooltip="Calculate Relative DPS" Name="QM_DPS_Calculate" PackLocation="left,top" PackLocationProp="0121/0001,0044/0001" ScrollExtent="19,16" Size="19,16" Style="/ButtonStyles.text_button_round" MouseOverColor="#FFFF00" PressedColor="#FFFF00" TextColor="#FFFFFF" OnPress="Parent.QM_DPS_Text1.Enabled=false Parent.QM_DPS_Text2.Enabled=false Parent.QM_DPS_Text3.Enabled=false
Parent.QM_DPS_Result1.LocalText=(Parent.QM_DPS_Text1.LocalText/Parent.QM_DPS_Text3.LocalText)
Parent.QM_DPS_Result2.LocalText=(Parent.QM_DPS_Text2.LocalText/Parent.QM_DPS_Text3.LocalText)
Parent.QM_DPS_Result_.LocalTooltip=(Parent.QM_DPS_Result1.LocalText+Parent.QM_DPS_Result2.LocalText)
Parent.QM_DPS_Result3.LocalText=(Parent.QM_DPS_Result_.LocalTooltip/2)">=</Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="-1,0" Name="QM_DPS_Frame" PackLocation="top,left" PackLocationProp="-001/0001,0000/0001" RStyleDefault="/FrameStyles.win_gold_plain" ScrollExtent="147,67" Size="147,67"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="2,3" Name="QM_DPS_Backdrop" PackLocation="top,left" PackLocationProp="0002/0001,0003/0001" PackSize="absolute, absolute" PackSizeProp="0003/0001,0005/0001" ScrollExtent="136,59" Size="136,59">
<Button Location="121,1" Tooltip="Hide DPS Calculator" Name="QM_SelectDPS_Calculator2" PackLocation="left,top" PackLocationProp="0121/0001,0001/0001" ScrollExtent="20,16" Size="20,16" Style="/ButtonStyles.arrow_next" MouseOverColor="#FFFF00" PressedColor="#FFFF00" TextColor="#FFFFFF" OnPress="Parent.Parent.Visible=false"/>
</Page>
</Page>
<EffectorCycleColor ColorEndUseCurrent="true" ColorOneUseCurrent="true" ColorTwo="#FD8002" MaxSpeed="5.000" MinSpeed="5.000" Name="RangedAutoAttackEffector"/>
<EffectorCycleColor ColorEndUseCurrent="true" ColorOneUseCurrent="true" ColorTwo="#FF0000" MaxSpeed="5.000" MinSpeed="5.000" Name="AutoAttackEffector"/>
<EffectorImage ImageStyle="ConcBubbleMouseover" Name="ConcEffector"/>
<ImageStyle Filter="true" Name="ConcBubbleFilled">
<ImageFrame Name="image" Source="/images/window_elements_generic.dds" SourceRect="270,160,287,164"/>
</ImageStyle>
<ImageStyle Filter="true" Name="ConcBubbleMouseover">
<ImageFrame Name="image" Source="/images/window_elements_generic.dds" SourceRect="292,160,309,164"/>
</ImageStyle>
<Image ActionType="Concentration" Description="Concentration being maintained" DynamicData="/GameData.Self.Concentration_1" GetsInput="true" Location="16,55" Name="ConcBubble0" OnHoverInEffector="ConcEffector" ScrollExtent="19,6" Size="19,6" Style="ConcBubbleFilled"/>
<Image ActionType="Concentration" Description="Concentration being maintained" DynamicData="/GameData.Self.Concentration_2" GetsInput="true" Location="38,55" Name="ConcBubble1" OnHoverInEffector="ConcEffector" ScrollExtent="19,6" Size="19,6" Style="ConcBubbleFilled"/>
<Image ActionType="Concentration" Description="Concentration being maintained" DynamicData="/GameData.Self.Concentration_3" GetsInput="true" Location="60,55" Name="ConcBubble2" OnHoverInEffector="ConcEffector" ScrollExtent="19,6" Size="19,6" Style="ConcBubbleFilled"/>
<Image ActionType="Concentration" Description="Concentration being maintained" DynamicData="/GameData.Self.Concentration_4" GetsInput="true" Location="82,55" Name="ConcBubble3" OnHoverInEffector="ConcEffector" ScrollExtent="19,6" Size="19,6" Style="ConcBubbleFilled"/>
<Image ActionType="Concentration" DynamicData="/GameData.Self.Concentration_5" GetsInput="true" Location="104,55" Name="ConcBubble4" OnHoverInEffector="ConcEffector" ScrollExtent="19,6" Size="19,6" Style="ConcBubbleFilled"/>
<Image AbsorbsInput="false" Location="6,55" Name="ConcBkg" ScrollExtent="127,6" Size="127,6" SourceRect="259,166,385,172" SourceResource="/images/window_elements_generic.dds" Stretch="false"/>
<Image AbsorbsInput="false" Location="6,38" Name="ManaBubblesOverlay" ScrollExtent="127,6" Size="127,6" SourceRect="259,183,385,189" SourceResource="/images/window_elements_generic.dds" Stretch="false"/>
<Progressbar AbsorbsInput="false" Color="#6F64FE" DynamicData="/GameData.Self.Power" DynamicDataFilter="FFFB" Location="15,39" Name="ManaBar" PackLocation="top,left" PackLocationProp="0015/0001,0039/0001" Progress="1.000" ScrollExtent="107,4" Size="107,4" Style="/progressbarlist.progress_default"/>
<Image AbsorbsInput="false" BackgroundColor="#000044" BackgroundOpacity="0.800" Location="8,38" Name="ManaBarBkg" ScrollExtent="124,6" Size="124,6"/>
<Image AbsorbsInput="false" Location="6,21" Name="HealthBubblesOverlay" ScrollExtent="127,6" Size="127,6" SourceRect="259,183,385,189" SourceResource="/images/window_elements_generic.dds" Stretch="false"/>
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FE0417" DynamicData="/GameData.Self.Health" DynamicDataFilter="FFFB" Location="15,22" Name="HealthBar" PackLocation="top,left" PackLocationProp="0015/0001,0022/0001" Progress="0.500" ScrollExtent="107,4" Size="107,4" Style="/progressbarlist.progress_default"/>
<Image AbsorbsInput="false" BackgroundColor="#440000" BackgroundOpacity="0.800" Location="8,21" Name="HealthBarBkg" ScrollExtent="124,6" Size="124,6"/>
<Text AbsorbsInput="false" Color="#F0D090" DynamicData="/GameData.Self.Name" Font="/Fonts.FontZapf18" LocalText=" " Location="1,2" Name="Name" OnAutoAttackEffector="AutoAttackEffector" OnRangedAutoAttackEffector="RangedAutoAttackEffector" PackLocation="top,left" PackLocationProp="0001/0001,0002/0001" ScrollExtent="137,19" ShadowStyle="/ShadowStyles.Outline1" Size="137,19" TextAlignment="Center" TextAlignmentVertical="Center"> </Text>
<Text AbsorbsInput="false" actiontype="Target" DynamicData="/GameData.Self.Power" Font="/Fonts.FontZapf15" Color="#6F64FE" LocalText=" " Location="100,39" MaximumSize="124,17" MaxLines="1" Name="Power" ScrollExtent="31,17" ShadowStyle="/ShadowStyles.Outline1" Size="31,17" TextAlignment="Right" TextAlignmentVertical="Bottom" TruncateElipsis="false"> </Text>
<Text AbsorbsInput="false" actiontype="Target" DynamicData="/GameData.Self.Health" Font="/Fonts.FontZapf15" LocalText=" " Location="100,23" MaximumSize="124,17" MaxLines="1" Name="Health" ScrollExtent="31,17" ShadowStyle="/ShadowStyles.Outline1" Size="31,17" TextAlignment="Right" TextAlignmentVertical="Bottom" TruncateElipsis="false"> </Text>
<Text AbsorbsInput="false" DynamicData="/GameData.Stats.PowerRange" Font="/Fonts.FontZapf15" LocalText=" " Location="7,39" Margin="0,0,5,0" Name="PowerValue" ScrollExtent="80,20" Size="80,20" TextAlignmentVertical="Center"> </Text>
<Text AbsorbsInput="false" DynamicData="/GameData.Stats.HealthRange" Font="/Fonts.FontZapf15" LocalText=" " Location="7,23" Margin="0,0,5,0" Name="HitPointsValue" ScrollExtent="80,20" Size="80,20" TextAlignmentVertical="Center"> </Text>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="-1,3" Name="BackgroundFrame" PackLocation="top,left" PackLocationProp="-001/0001,0003/0001" PackSize="absolute, absolute" PackSizeProp="0008/0001,0009/0001" RStyleDefault="/rectlist.chat_bubble_frame" ScrollExtent="147,55" Size="147,55" Visible="false"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="-1,0" Name="WC_Frame" PackLocation="top,left" PackLocationProp="-001/0001,0000/0001" RStyleDefault="/FrameStyles.win_gold_plain" ScrollExtent="147,67" Size="147,67"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="2,3" Name="WC_Backdrop" PackLocation="top,left" PackLocationProp="0002/0001,0003/0001" PackSize="absolute, absolute" PackSizeProp="0003/0001,0005/0001" ScrollExtent="136,59" Size="136,59">
<Button Location="121,1" Tooltip="DPS Calculator" Name="QM_SelectDPS_Calculator1" PackLocation="left,top" PackLocationProp="0123/0001,0004/0001" ScrollExtent="20,16" Size="20,16" Style="/ButtonStyles.arrow_next" MouseOverColor="#FFFF00" PressedColor="#FFFF00" TextColor="#FFFFFF" OnPress="Parent.Parent.QM_DPS_Calculator.Visible=true"/>
</Page>
</Page>


Dolby 07-13-2006 08:08 PM

Quote:

Originally Posted by Eleniel
Run the patcher but dont log in. Go into your EQ2 default ui folder and COPY the new UI files into the folder you currently use for your personalized UI.

Never copy default files into your custom ui folder, it will cause you and the interface author trying to help you problems in future patches. You should just delete the offending xml in your custom folder and then the game will automaticly use the default version.

The reason for all the changes is because they are ramping up for the next expansion and with that expansion brings some new inventory slots. Heck Blizzard breaks even more mods per patch then SOE does. Its just a fact of life when it comes to using custom interfaces.

Carinthiasteele 07-13-2006 08:15 PM

Well I have got to get this fixed, the default UI is Fugly! lol

Get in once I delete mainhud, inv, and a few other files but dang, again, using the defaults of those is just hideous to look at!

You folk making the custom UIs do a great job :)



Cs

SOE_Bobble 07-13-2006 09:13 PM

Crashing skins
 
If anyone has UI download that crashes, point me to the location and I'll see what the problem is.

The xml posted here looks like an inventory window and not a player window. Is that correct?

bobble

Neori 07-13-2006 09:56 PM

My S.O. had the same problem with her game. She uses a cobbled-together UI set (as I do these days) so it's hard to figure out what's causing problems when they come up. Have to guess a lot, LOL

Turns out I guessed right this time though: I was looking through her UI directory, and realized it might be the "startbutton" UI element interfering. Those always seem to try to stick a little of a whole lot of things into one place. So these days I first look at files changed with the update, then start looking at the more complex pieces and work down from there to the simpler ones.

I'm not sure exactly what "startbutton" UI piece she was using, so we'll have to just keep an eye out for updates in that area. This leads me to a question I had...

Is it possible for UI authors to leave remarks in their XML files, something that doesn't interfere with the operation of the code, but that would let you know who wrote the code? I know from the past old .BAT files in DOS let you do that a few different ways, but I'm not familiar enough with XML code to know how it would be possible there. If it is possible, then I can just peak into the file with Notepad and see who made it and go looking for an update.

SOE_Bobble 07-13-2006 10:16 PM

Modder comments
 
Yes. There is a version_note property that gets displayed if you do

/window_version <module> <window>



However, the UI is essentially a name-value pair system and a modder can add any name-value pair she likes as a comment.

<Page AAAACreator="Bobble" ... SendCookiesTo="SOE, San Diego CA" >

Talyns 07-14-2006 01:49 AM

Quote:

Originally Posted by Neori
Is it possible for UI authors to leave remarks in their XML files, something that doesn't interfere with the operation of the code, but that would let you know who wrote the code? ... If it is possible, then I can just peak into the file with Notepad and see who made it and go looking for an update.

The syntax for a comment in XML is <!-- Comments Xml Parser ignore go here -->

It worked in the Everquest 1 UI system. However, from what I remember, it causes problems with Everquest2 UI..

Quote:

Originally Posted by SOE_Bobble

...
However, the UI is essentially a name-value pair system and a modder can add any name-value pair she likes as a comment.

<Page AAAACreator="Bobble" ... SendCookiesTo="SOE, San Diego CA" >

If one did that, would those strings be held in the clients memory when the xml is parsed?

Quote:

Originally Posted by SOE_Bobble
The xml posted here looks like an inventory window and not a player window. Is that correct?

bobble

No, it's a player window. The QM_ 's in the xml are Quib's fingerprints, who is no longer active in EQ2..
I'm guessing it's this mod:
http://www.eq2interface.com/download...php?s=&id=3372

OP, machbane:

It has an ammo indicator on it, that's probably the problem..

Try changing "EqSlot16" to "ammo" and see what happens.

Tykster 07-14-2006 02:09 AM

Copying the 3 modified files did not help me at all. So I tried the renaming each file in my UI folder and starting EQ2 after each one. I use the Tyejae Steel bottom by Perdition - V8 (1280*1024) and was able to narrow down my crashing error to the eq2ui_mainhud_clock.xml

Sorry if this is no help to anyone else, but thought it might help some.

Clefnote
Aegis Terra 70 Dirge
Mistmoore Server

Zonx 07-14-2006 02:12 AM

Full on client crashes after a patch are often the result of including an obsolete copy of eq2ui_gamedata.xml in your custom UI directory. NEVER put this file in the custom UI dir, allow the client to use the version in the default dir.

In the case of LU25, a new listboxStyle was added with a reference to a new template. If the style is called by another window but does not exist in your version of eq2ui_gamedata.xml, you may crash on login.

Similar problems can occur if includes for custom files exist in a window that gets loaded, but the custom file is not present in your custom UI dir.

The client does seam to have gotten better at handeling these exceptions.

Talyns 07-14-2006 02:32 AM

Quote:

Originally Posted by Tykster
Copying the 3 modified files did not help me at all. So I tried the renaming each file in my UI folder and starting EQ2 after each one. I use the Tyejae Steel bottom by Perdition - V8 (1280*1024) and was able to narrow down my crashing error to the eq2ui_mainhud_clock.xml

Sorry if this is no help to anyone else, but thought it might help some.

Clefnote
Aegis Terra 70 Dirge
Mistmoore Server

I don't think it's your clock directly.. The clock opens a window MainHUD.Inventory

Try opening eq2ui_mainhud_ammo.xml search for "EqSlot16" and change it to "ammo" and see if that works..

Demu 07-14-2006 03:20 AM

I was able to trace the crash and loadui error messages to the eq2_mainhud_startbutton.xml file in my custom ui directory. Renaming this file cured the crashes and errors on both my pcs which use completely different UI's one of which uses Fetish Nightfall.

Carinthiasteele 07-14-2006 08:41 AM

ok tried to edit files, remove some, rebuild the UI I had from scratch (parts were Jaxel yes, I cannot live without that info center). Then finally I downloaded the Thorui for the first time and I'm in now in game on another computer (thankfully linux box does everything, windows is only for games).

I have no EQ2 button so have to /camp, the XP bar is too small for these 42 year old eyes too hehe. It is the "slim" option so maybe the other is better in that respect?

But where is the EQ2 button hidden??

Cs

Rillifane 07-14-2006 09:28 AM

Hmm...

Yah I've narrowed my crash on startup down the a custom startbutton as well...going to see if I can't post what looks like the relevant sections of the code and see if any of you UI wizzes can change it ;)

By the sounds of it, should be a simple matter of changing the references to the charm and earring slots (Edit - probably the food slots as well). If no one has any ideas I'll see if I can't play around with it - I'm sure it won't stop EQ2 from loading any more than it already does ;)... Oh...actually if anyone knows what the new references for inventory slots are (earring (1 and 2?), charm 1 and 2, food and drink and actually weapon slot 1 now that I think about it for this mod) that would be a help trying to hack this thing into workable shape 8)...

Code:

<Page AbsorbsInput="false" eq2usescomwndcontrols="true" frame.size="24,24" Name="EquipmentPage" ScrollExtent="198,74" Size="198,74">
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Primary" Location="4,4" Name="EqSlot0Button" OnPress="use_equipped_item 0" PackLocation="left,top" PackLocationProp="0004/0001,0004/0001" ScrollExtent="43,42" Size="43,42">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="4,4" MouseOverColor="#FFFF00" Name="EqSlot0" ScrollExtent="43,42" Size="43,42" Tooltip="Food" TreatAsButton="true"/>
<Image AbsorbsInput="false" Location="4,4" Name="EqSlot0Back" ScrollExtent="43,42" Size="43,42" SourceRect="155,198,197,240" SourceResource="images/equip_back.dds" Style=" "/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Charm" Location="50,4" Name="EqSlot19Button" OnHoverIn="parent.EqSlot19.opacity=1.000" OnHoverOut="parent.EqSlot19.opacity=1.000" OnPress="use_equipped_item 19" PackLocation="left,top" PackLocationProp="0050/0001,0004/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="4,4" Name="EqSlot0Frame" PackLocation="top,left" PackLocationProp="0004/0001,0004/0001" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="43,42" Size="43,42"/>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="50,4" MouseOverColor="#FFFF00" Name="EqSlot19" ScrollExtent="24,24" Size="24,24" Tooltip="Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Charm" Location="76,4" Name="EqSlot18Button" OnHoverIn="parent.EqSlot18.opacity=1.000" OnHoverOut="parent.EqSlot18.opacity=1.000" OnPress="use_equipped_item 18" PackLocation="left,top" PackLocationProp="0076/0001,0004/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="76,4" MouseOverColor="#FFFF00" Name="EqSlot18" ScrollExtent="24,24" Size="24,24" Tooltip="Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Earring" Location="4,49" Name="EqSlot11Button" OnHoverIn="parent.EqSlot11.Opacity=1.000 parent.EqSlot11.size=24,24" OnHoverOut="parent.EqSlot11.size=24,24" OnPress="use_equipped_item 11" PackLocation="left,top" PackLocationProp="0004/0001,0049/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Ears" Location="4,49" MouseOverColor="#FFFF00" Name="EqSlot11" ScrollExtent="24,24" Size="24,24" Tooltip="Ears" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Consume Food" Location="160,49" Name="EqSlot20Button" OnHoverIn="parent.EqSlot20.Opacity=1.000 parent.EqSlot20.size=18,24" OnHoverOut="parent.EqSlot20.size=18,24" OnPress="use_equipped_item 20" PackLocation="left,top" PackLocationProp="0160/0001,0049/0001" ScrollExtent="18,24" Size="18,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Consume Food" Location="160,49" MouseOverColor="#FFFF00" Name="EqSlot20" ScrollExtent="18,24" Size="18,24" Tooltip="Consume Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Consume Drink" Location="178,49" Name="EqSlot21Button" OnHoverIn="parent.EqSlot21.Opacity=1.000 parent.EqSlot21.size=18,24" OnHoverOut="parent.EqSlot21.size=18,24" OnPress="use_equipped_item 21" PackLocation="left,top" PackLocationProp="0178/0001,0049/0001" ScrollExtent="18,24" Size="18,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" frame.size="18,24" IconStyle="/IconStyles.inventory" LocalTooltip="Consume Food" Location="178,49" MouseOverColor="#FFFF00" Name="EqSlot21" ScrollExtent="18,24" Size="18,24" Tooltip="Consume Food" TreatAsButton="true"/>
</Page>

Thanks a ton in advance...

Rillifane Rallathil

Rillifane 07-14-2006 12:35 PM

Hmm...looks like something else in there is causing issues...

Here's the complete code for the startbutton mod...

Code:

<?xml version="1.0" encoding="utf-8"?>
<Page AbsorbsInput="false" Alwaysontop="true" eq2usescomwndcontrols="true" hide_window="MainHUD.Inventory" Location="25,266" MaximumSize="200,50" Name="StartButton" OnHide="visible=true" OnHoverIn="show_window=(MainHUD.Inventory)" OnShow="show_window=(MainHUD.Inventory)
hide_window=(MainHUD.Inventory)" PackLocation="left,bottom" PackLocationProp="0025/0001,-502/0001" ScrollExtent="200,50" show_window="MainHUD.Inventory" Size="200,50" UserMovable="true">
<Button Location="156,5" Name="Start" PackLocation="fixed,fixed" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" ScrollExtent="39,40" Size="39,40" Style="StartButtonStyle"></Button>
<ButtonStyle DisabledTextColor="#A0A0A0" MouseOverTextColor="#FFFF80" Name="StartButtonStyle" NormalTextColor="#F0D080" NormalTextStyle="/Fonts.FontArial14" RStyleActivated="StartButton.RStylePressed" RStyleDefault="StartButton.RStyleNormal" RStyleDisabled="StartButton.RStyleNormal" RStyleMouseOver="StartButton.RStyleMouseover" RStyleMouseOverSelected="StartButton.RStylePressed" RStyleSelected="StartButton.RStylePressed"/>
<Namespace Name="StartButton">
<RectangleStyle Center="normal" CenterStretchH="false" CenterStretchV="false" EastStretch="false" Name="RStyleNormal" NorthStretch="false" SouthStretch="false" WestShrink="true"/>
<RectangleStyle Center="pressed" CenterStretchH="false" CenterStretchV="false" EastStretch="false" Name="RStylePressed" NorthStretch="false" SouthStretch="false" WestShrink="true"/>
<RectangleStyle Center="mouseover" CenterStretchH="false" CenterStretchV="false" EastStretch="false" Name="RStyleMouseover" NorthStretch="false" SouthStretch="false" WestShrink="true"/>
<ImageStyle Filter="true" Name="mouseover">
<ImageFrame Name="image" Source="images/mugshots_female.dds" SourceRect="443,54,483,94"/>
</ImageStyle>
<ImageStyle Filter="true" Name="pressed">
<ImageFrame Name="image" Source="images/mugshots_female.dds" SourceRect="443,103,483,143"/>
</ImageStyle>
<ImageStyle Filter="true" Name="normal">
<ImageFrame Name="image" Source="images/mugshots_female.dds" SourceRect="443,5,483,45"/>
</ImageStyle>
</Namespace>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="155,4" Name="StartButtonFrame" PackLocation="top,left" PackLocationProp="0155/0001,0004/0001" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="41,42" Size="41,42"/>
</Page>
<Page Activated="true" eq2usescomwndcontrols="true" HideIllusions.frame.size="24,24" HideIllusions.OnHoverOut="Opacity=1.000" HideIllusions.Opacity="1.000" Location="25,266" Name="Inventory" OnHide="Visible=true" OnHoverOut="Parent.StartButton.Location=Location" PackLocation="left,top" PackLocationProp="0025/0001,0266/0001" ScrollExtent="200,95" Showhood.frame.size="24,24" Showhood.OnHoverOut="Opacity=1.000" Showhood.Opacity="1.000" Size="200,95" StopConsume.frame.size="36,24" StopConsume.OnHoverOut="frame.size=36,24" StopConsume.Opacity="1.000" UserMovable="true">
<Page Location="56,49" Name="Bags" OnHoverIn="Opacity=1.000 frame.size=24,24" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Button BackgroundOpacity="0.000" LocalTooltip="Toggle Bags" Name="ToggleBags" OnPress="togglebags" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="24,24" Size="24,24"></Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24">
<Image AbsorbsInput="false" Location="1,1" Name="Bags" ScrollExtent="22,22" Size="22,22" SourceRect="136,6,160,36" SourceResource="images/icons/icon_map1.dds" Style=" "/>
</Page>
</Page>
<Page Location="50,31" Name="UnequipAll" ScrollExtent="80,15" Size="80,15">
<Button LocalText="Unequip All" Location="0,-3" Name="UnequipAll" OnPress="unequip head
unequip chest
unequip shoulders
unequip forearms
unequip hands
unequip legs
unequip feet
unequip primary
unequip secondary
unequip ranged
unequip neck
unequip ears
unequip waist
unequip left_ring
unequip right_ring
unequip left_wrist
unequip right_wrist" ScrollExtent="80,20" Size="80,20" Style="/ButtonStyles.start_menu">Unequip All</Button>
</Page>
<Page AbsorbsInput="false" eq2usescomwndcontrols="true" frame.size="24,24" Name="EquipmentPage" ScrollExtent="198,74" Size="198,74">
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Primary" Location="4,4" Name="EqSlot0Button" OnPress="use_equipped_item 0" PackLocation="left,top" PackLocationProp="0004/0001,0004/0001" ScrollExtent="43,42" Size="43,42">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="4,4" MouseOverColor="#FFFF00" Name="EqSlot0" ScrollExtent="43,42" Size="43,42" Tooltip="Food" TreatAsButton="true"/>
<Image AbsorbsInput="false" Location="4,4" Name="EqSlot0Back" ScrollExtent="43,42" Size="43,42" SourceRect="155,198,197,240" SourceResource="images/equip_back.dds" Style=" "/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Charm" Location="50,4" Name="EqSlot19Button" OnHoverIn="parent.EqSlot19.opacity=1.000" OnHoverOut="parent.EqSlot19.opacity=1.000" OnPress="use_equipped_item 19" PackLocation="left,top" PackLocationProp="0050/0001,0004/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="4,4" Name="EqSlot0Frame" PackLocation="top,left" PackLocationProp="0004/0001,0004/0001" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="43,42" Size="43,42"/>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="50,4" MouseOverColor="#FFFF00" Name="EqSlot19" ScrollExtent="24,24" Size="24,24" Tooltip="Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Charm" Location="76,4" Name="EqSlot18Button" OnHoverIn="parent.EqSlot18.opacity=1.000" OnHoverOut="parent.EqSlot18.opacity=1.000" OnPress="use_equipped_item 18" PackLocation="left,top" PackLocationProp="0076/0001,0004/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Food" Location="76,4" MouseOverColor="#FFFF00" Name="EqSlot18" ScrollExtent="24,24" Size="24,24" Tooltip="Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Earring" Location="4,49" Name="EqSlot11Button" OnHoverIn="parent.EqSlot11.Opacity=1.000 parent.EqSlot11.size=24,24" OnHoverOut="parent.EqSlot11.size=24,24" OnPress="use_equipped_item 11" PackLocation="left,top" PackLocationProp="0004/0001,0049/0001" ScrollExtent="24,24" Size="24,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Ears" Location="4,49" MouseOverColor="#FFFF00" Name="EqSlot11" ScrollExtent="24,24" Size="24,24" Tooltip="Ears" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Consume Food" Location="160,49" Name="EqSlot20Button" OnHoverIn="parent.EqSlot20.Opacity=1.000 parent.EqSlot20.size=18,24" OnHoverOut="parent.EqSlot20.size=18,24" OnPress="use_equipped_item 20" PackLocation="left,top" PackLocationProp="0160/0001,0049/0001" ScrollExtent="18,24" Size="18,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" IconStyle="/IconStyles.inventory" LocalTooltip="Consume Food" Location="160,49" MouseOverColor="#FFFF00" Name="EqSlot20" ScrollExtent="18,24" Size="18,24" Tooltip="Consume Food" TreatAsButton="true"/>
<Button BackgroundOpacity="0.000" LocalText="OK" LocalTooltip="Consume Drink" Location="178,49" Name="EqSlot21Button" OnHoverIn="parent.EqSlot21.Opacity=1.000 parent.EqSlot21.size=18,24" OnHoverOut="parent.EqSlot21.size=18,24" OnPress="use_equipped_item 21" PackLocation="left,top" PackLocationProp="0178/0001,0049/0001" ScrollExtent="18,24" Size="18,24">OK</Button>
<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Equipment" frame.size="18,24" IconStyle="/IconStyles.inventory" LocalTooltip="Consume Food" Location="178,49" MouseOverColor="#FFFF00" Name="EqSlot21" ScrollExtent="18,24" Size="18,24" Tooltip="Consume Food" TreatAsButton="true"/>
</Page>
<Page Location="133,32" Name="ShowControl" OnHoverIn="Opacity=1.000" OnHoverOut="Opacity=1.000" ScrollExtent="19,14" Size="19,14">
<Checkbox BackgroundOpacity="1.000" LocalTooltip="Show Volume and Video Control" Location="1,1" Name="ShowControl" OnSet="Parent.Parent.size=200,192
Parent.Parent.WC_Frame.size=200,192
Parent.Parent.WC_Backdrop.size=200,192
LocalTooltip=&apos;Hide Volume and Video Control&apos;" OnUnset="Parent.Parent.size=200,95
Parent.Parent.WC_Frame.size=200,95
Parent.Parent.WC_Backdrop.size=200,95
LocalTooltip=&apos;Show Volume and Video Control&apos;" ScrollExtent="17,12" Size="17,12" Style="ShowControlStyle" TextColor="#F0D080"></Checkbox>
<CheckboxStyle DisabledTextStyle="/Fonts.FontZapf15" Name="ShowControlStyle" NormalTextStyle="/Fonts.FontZapf15" RStyleActivated="ShowControlStyle.activated_rect" RStyleDefault="ShowControlStyle.default_rect" RStyleMouseOver="ShowControlStyle.default_mouseover_rect" RStyleMouseOverActivated="ShowControlStyle.activated_mouseover_rect"/>
<Namespace Name="ShowControlStyle">
<RectangleStyle Center="activated" CenterShrinkH="true" CenterShrinkV="true" Name="activated_rect"/>
<RectangleStyle Center="activated_mouseover" CenterShrinkH="true" CenterShrinkV="true" Name="activated_mouseover_rect"/>
<RectangleStyle Center="default" CenterShrinkH="true" CenterShrinkV="true" Name="default_rect"/>
<RectangleStyle Center="default_mouseover" CenterShrinkH="true" CenterShrinkV="true" Name="default_mouseover_rect"/>
<ImageStyle Filter="true" Name="default">
<ImageFrame Name="image" Source="images/widgets01.dds" SourceRect="164,17,173,23"/>
</ImageStyle>
<ImageStyle Filter="true" Name="default_mouseover">
<ImageFrame Name="image" Source="images/widgets01.dds" SourceRect="164,17,173,23"/>
</ImageStyle>
<ImageStyle Filter="true" Name="activated">
<ImageFrame Name="image" Source="images/widgets01.dds" SourceRect="164,6,173,12"/>
</ImageStyle>
<ImageStyle Filter="true" Name="activated_mouseover">
<ImageFrame Name="image" Source="images/widgets01.dds" SourceRect="164,6,173,12"/>
</ImageStyle>
</Namespace>
</Page>
<Page Location="102,4" Name="Sprint" OnHoverIn="Opacity=1.000" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Button BackgroundOpacity="0.000" LocalTooltip="Sprint" Name="Sprint" OnPress="useability Sprint" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="24,24" Size="24,24"></Button>
<Image AbsorbsInput="false" Location="1,1" Name="SprintBack" ScrollExtent="22,22" Size="22,22" SourceRect="85,85,126,126" SourceResource="images/icons/icon_ms1.dds" Style=" "/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24"/>
</Page>
<Page Location="108,49" Name="Quest" OnHoverIn="Opacity=1.000 frame.size=24,24" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Button BackgroundOpacity="0.000" LocalTooltip="Toggle Quest Helper" Name="Quest" OnPress="togglequesthelper" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="24,24" Size="24,24"></Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24">
<Image AbsorbsInput="false" Location="1,1" Name="Quest" ScrollExtent="22,22" Size="22,22" SourceRect="216,175,247,206" SourceResource="images/icons/icon_is75.dds" Style=" "/>
</Page>
</Page>
<Page Location="128,4" Name="Panic" OnHoverIn="Opacity=1.000" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Button BackgroundOpacity="0.000" LocalTooltip="Panic" Name="Panic" OnPress="target_none ; target_self ; yell ; pet=&apos;backoff&apos; pet=&apos;backoff&apos;" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="24,24" Size="24,24"></Button>
<Image AbsorbsInput="false" Location="1,1" Name="PanicBack" ScrollExtent="22,22" Size="22,22" SourceRect="1,83,43,124" SourceResource="images/icons/icon_ms1.dds" Style=" "/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24"/>
</Page>
<Page Location="82,49" Name="Toggle Raid" OnHoverIn="Opacity=1.000 frame.size=24,24" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Button BackgroundOpacity="0.000" LocalTooltip="Toggle Raid" Name="ToggleRaidButton" OnPress="toggleraid" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" ScrollExtent="24,24" Size="24,24"></Button>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24">
<Image AbsorbsInput="false" Name="ToggleRaid" ScrollExtent="24,24" Size="24,24" SourceRect="166,129,207,170" SourceResource="images/widgets02.dds" Style=" "/>
</Page>
</Page>
<Page Location="134,49" Name="Info" OnHoverIn="Opacity=1.000 frame.size=24,24" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Checkbox LocalTooltip="Toggle Info Center" Name="InfoButton" OnSet="show_window Journals.InfoCenter" OnUnset="hide_window Journals.InfoCenter" ScrollExtent="24,24" Size="24,24"></Checkbox>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24">
<Image AbsorbsInput="false" Location="1,1" Name="InfoBack" ScrollExtent="22,22" Size="22,22" SourceRect="42,0,83,41" SourceResource="images/icons/icon_ms1.dds" Style=" "/>
</Page>
</Page>
<Page Location="30,49" Name="NightVision" OnHoverIn="Opacity=1.000 frame.size=24,24" OnHoverOut="Opacity=1.000" ScrollExtent="24,24" Size="24,24">
<Checkbox LocalTooltip="Toggle NightVision" Name="NightVisionButton" OnSet="r_flat_ambient=true
r_flat_ambient=true" OnUnset="r_flat_ambient=false
r_flat_ambient=false" r_flat_ambient="false" ScrollExtent="24,24" Size="24,24"></Checkbox>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="24,24" Size="24,24">
<Image AbsorbsInput="false" Location="2,3" Name="NightVisionBack" ScrollExtent="18,18" Size="18,18" SourceRect="174,90,204,120" SourceResource="images/icons/icon_os1.dds" Style=" "/>
</Page>
</Page>
<Page Location="4,76" Name="Compass" ScrollExtent="65,15" Size="65,15">
<Button LocalText="Compass" Location="0,-3" Name="Compass" OnPress="togglecompass" ScrollExtent="65,20" Size="65,20" Style="/ButtonStyles.start_menu">Compass</Button>
</Page>
<Page LocalText="Coins" Location="70,74" Name="Coins" ScrollExtent="81,19" Size="81,19" Style="CheckboxStyle" Text="Coins">
<Checkbox LocalTooltip="Toggle Coin/Weight Display" Name="CoinsToggleButton" OnSet="show_window Journals.Coinweight" OnUnset="hide_window Journals.Coinweight" ScrollExtent="81,19" Size="81,19"></Checkbox>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" ScrollExtent="81,19" Size="81,19">
<Image AbsorbsInput="false" Name="CoinToggle" ScrollExtent="81,19" Size="81,19" SourceRect="168,2,249,22" SourceResource="images/widgets03.dds" Style=" "/>
</Page>
</Page>
<Page Location="154,76" Name="Clock" ScrollExtent="42,15" Size="42,15">
<Button LocalText="Clock" Location="0,-3" Name="ToggleClock" OnPress="toggleclock" ScrollExtent="42,20" Size="42,20" Style="/ButtonStyles.start_menu">Clock</Button>
</Page>
<Page LocalTooltip="Master Volume Control" Location="4,94" Name="Master Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Master" Location="3,0" Name="MasterLabel" ScrollExtent="55,16" Size="55,16">Master</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.000" Location="62,0" Name="Master" OnHide="Text=(Master_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.000</Text>
<include>video/eq2ui_sound_master.xml</include>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page LocalTooltip="Ambient Music Volume Control" Location="101,94" Name="Music Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Music" Location="3,0" Name="MusicLabel" ScrollExtent="55,16" Size="55,16">Music</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.000" Location="62,0" Name="Music" OnHide="Text=(music_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.000</Text>
<include>video/eq2ui_sound_music.xml</include>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page LocalTooltip="Combat Music Volume Control" Location="4,125" Name="Combat Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Combat" Location="3,0" Name="CombatLabel" ScrollExtent="55,16" Size="55,16">Combat</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.000" Location="62,0" Name="Combat" OnHide="Text=(combat_music_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.000</Text>
<include>video/eq2ui_sound_combat.xml</include>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page Combat.text="0.250" LocalTooltip="Combat Music Volume Control" Location="101,125" Name="Complex Shader" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Shader" Location="3,0" Name="ShaderLabel" ScrollExtent="55,16" Size="55,16">Shader</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="300.000" Location="62,0" Name="Shader" OnHide="Text=(r_fast_layer_min_distance) visible=true" ScrollExtent="30,30" Size="30,16" TextAlignment="Right">300.000</Text>
<include>video/eq2ui_sound_shader.xml</include>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page Activated="true" alwaysonbottom="false" eq2usescomwndcontrols="true" Location="4,156" MaximumSize="192,32" Name="VideoSets" savessettings="true" ScrollExtent="192,32" Size="192,32">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Quality" Location="3,0" Name="Quality" ScrollExtent="50,16" Size="50,16">Quality</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Raid Mode" Location="3,16" Name="CustomSets" ScrollExtent="100,16" Size="100,16">Raid Mode</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="On" Location="85,16" Name="On" ScrollExtent="20,16" Size="20,16">On</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Off" Location="125,16" Name="Off" ScrollExtent="24,16" Size="24,16">Off</Text>
<include>video/eq2ui_custompreset1.xml</include>
<include>video/eq2ui_custompreset1.xml</include>
<include>video/eq2ui_custompreset2.xml</include>
<include>video/eq2ui_custompreset2.xml</include>
<include>video/eq2ui_video_preset1_extreme performance.xml</include>
<include>video/eq2ui_video_preset2_very_high_performance.xml</include>
<include>video/eq2ui_video_preset3_high_performance.xml</include>
<include>video/eq2ui_video_preset4_balanced.xml</include>
<include>video/eq2ui_video_preset5_high_quality.xml</include>
<include>video/eq2ui_video_preset6_very_high_quality.xml</include>
<include>video/eq2ui_video_preset7_extreme_quality.xml</include>
<CheckboxStyle DisabledTextStyle="/Fonts.FontZapf15" Name="CustomStyle" NormalTextStyle="/Fonts.FontZapf15" RStyleActivated="CustomStyle.activated_rect" RStyleDefault="CustomStyle.default_rect" RStyleMouseOver="CustomStyle.default_mouseover_rect" RStyleMouseOverActivated="CustomStyle.activated_mouseover_rect"/>
<Namespace Name="CustomStyle">
<RectangleStyle Center="activated" CenterShrinkH="true" CenterShrinkV="true" Name="activated_rect"/>
<RectangleStyle Center="activated_mouseover" CenterShrinkH="true" CenterShrinkV="true" Name="activated_mouseover_rect"/>
<RectangleStyle Center="default" CenterShrinkH="true" CenterShrinkV="true" Name="default_rect"/>
<RectangleStyle Center="default_mouseover" CenterShrinkH="true" CenterShrinkV="true" Name="default_mouseover_rect"/>
<ImageStyle Filter="true" Name="default">
<ImageFrame Name="image" Source="images/jaxel_widgets.dds" SourceRect="77,227,92,242"/>
</ImageStyle>
<ImageStyle Filter="true" Name="default_mouseover">
<ImageFrame Name="image" Source="images/jaxel_widgets.dds" SourceRect="91,227,105,242"/>
</ImageStyle>
<ImageStyle Filter="true" Name="activated">
<ImageFrame Name="image" Source="images/jaxel_widgets.dds" SourceRect="64,227,78,242"/>
</ImageStyle>
<ImageStyle Filter="true" Name="activated_mouseover">
<ImageFrame Name="image" Source="images/jaxel_widgets.dds" SourceRect="91,227,105,242"/>
</ImageStyle>
</Namespace>
</Page>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="WC_Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="200,95" Size="200,95"/>
<Page AbsorbsInput="false" BackdropControl="true" BackgroundOpacity="1.000" Name="WC_Backdrop" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" ScrollExtent="200,95" Size="200,95"/>
</Page>

I give up hehe...

Rilli

modesta 07-14-2006 04:32 PM

After testing about 15 different UI mods, I found that my offending factor was HimaysStartButton.

If you have this modification, get rid of it until it is fixed.

Krull 07-15-2006 03:27 AM

Just an update for anybody here who uses a startbutton mod and experienced the crash to desktop when loading chars...

I have fixed my mods (both fetish and standalone) to be GU25 compatible and both are uploaded / available for download. You can find the Fetish 6.6 version in patches and addons sections and the standalone in Misc downloads section.

Enjoy!

Rillifane 07-15-2006 12:19 PM

Hmm...I was really missing the whole drop down video and sound control panel...so I replaced the zone reuse timer with the old drop down video/sound performance panel...and it works...

The weird thing is the usable icons for inventory items (primary, charms and food) seem to scale based on the size of the whole window now ie. when you click the drop down the icons stretch out to twice the size vertically and the spacing between different rows of icons is proportional to the new expanded window size as well...

It's probably a super quick fix...I really need to sit down and learn this sometime ;)...

I imagine Krull will probably put out a version with the control panel back in anyways...it's a very popular feature...and thanks for coming out with an updated one so quick 8))...

Rilli


All times are GMT -5. The time now is 12:35 AM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI