EQ2Interface

EQ2Interface (http://www.eq2interface.com/forums/index.php)
-   EQ2MAP New maps (http://www.eq2interface.com/forums/forumdisplay.php?f=40)
-   -   GU101 Maps (http://www.eq2interface.com/forums/showthread.php?t=18263)

Nodor 08-26-2016 10:48 AM

GU101 Maps
 
1 Attachment(s)
Not sure who can incorporate the changes needed for GU101 but in this case they are quite easy. The zone layout was not changed from the original Nizara so the following lines should be added to core_mapstyles.xml to display the maps:

The Fabled Nizara, City of the Nayed [Advanced Solo]
Code:

<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_0" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 1" menugroup="Mara" zonerect="-138,-140,141,186" heightmax="-80">
<ImageFrame Source="images/maps/map_adv04_dun_endless_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_1" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 2" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-80" heightmax="-54">
<ImageFrame Source="images/maps/map_adv04_dun_endless_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_2" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 3" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-54" heightmax="-39">
<ImageFrame Source="images/maps/map_adv04_dun_endless_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_3" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 4" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-39" heightmax="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_4" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 5" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>

The Fabled Nizara, City of the Nayed [Advanced Solo]
Code:

<ImageStyle Name="adv04_dun_endless_nayad_fabled_0" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 1" menugroup="Mara" zonerect="-138,-140,141,186" heightmax="-80">
<ImageFrame Source="images/maps/map_adv04_dun_endless_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_1" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 2" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-80" heightmax="-54">
<ImageFrame Source="images/maps/map_adv04_dun_endless_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_2" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 3" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-54" heightmax="-39">
<ImageFrame Source="images/maps/map_adv04_dun_endless_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_3" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 4" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-39" heightmax="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_4" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 5" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>

I tested both zones by adding these lines to _User_MapStyles.xml.

Also the issue with the Public Quests not being recognizable easy enough can be fixed by replacing the eq2ui_mainhud_map2.xml file. The only difference between the original file and the update one is that I added the code below as line 16:

Code:

<Image AutoSize="true" BackgroundColor="#00FFFF" Location="240,2" Name="publicQuestRegionTemplate" ScrollExtent="128,128" Size="128,128" SourceRect="0,0,128,128" SourceResource="images/publicquest_marker.dds" Visible="false" />

Mysstie 08-26-2016 07:27 PM

Thanks for the updated eq2ui_mainhud_map2.xml file. Seems to work in the zones I've visited so far.

nobody99 08-26-2016 09:56 PM

Odd doesn't work for me. I even tried copying the dds file from default\images to eq2map\images

Mysstie 08-26-2016 10:13 PM

Here's what it should look like. I was in Sinking Sands.


Oh, might need to edit eq2map_ignorelist.xml to add this file to the IgnoreList or the eq2map updater will overwrite it.
Code:

<?xml version="1.0" encoding="utf-8"?>
<IgnoreList>
    <File Name="eq2ui_mainhud_map2.xml" />       
</IgnoreList>


nobody99 08-26-2016 10:22 PM

Never mind I fixed it, the map2 xml file was in 2 places for some reason.
Works fine, thanks.

Jrel 08-29-2016 03:52 PM

Thank you for this!

jnils 09-02-2016 06:03 AM

Sorry, have not been around for a few weeks now so i have missed this.

I'll start adding the changes as soon i have checked what's have been changed.

Darqwood 09-02-2016 02:41 PM

Thank you, jnils. A lot of folks will appreciate the updates.


.

jnils 09-06-2016 08:49 AM

I have added the changes to the XML in _Skinnable_Styles.xml

I hope it works now.

Will look at the maps soon.

Mysstie 09-06-2016 06:18 PM

Quote:

Originally Posted by jnils (Post 106851)
I have added the changes to the XML in _Skinnable_Styles.xml

I hope it works now.

Will look at the maps soon.

Looks like the blue stuff works with this change. I let it also replace the eq2ui_mainhud_map2.xml file with what the updater had.

Checked Sinking Sands as saw the blue area.

jnils 09-08-2016 08:26 AM

The 2 map sets are now live.
I hope they work.

Mysstie 09-09-2016 05:00 PM

Well, the map showed up when I went into the Advanced Solo zone. Thanks for the update. :)


All times are GMT -5. The time now is 10:32 AM.

vBulletin® - Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
© MMOUI