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-   -   The living Tombs locs (https://www.eq2interface.com/forums/showthread.php?t=5274)

caoimhin 12-26-2005 04:32 PM

[MAP]The Living Tombs
 
3 Attachment(s)
exp01_dun_living_tombs.iop

Maps lines will need a tiny bit of clean up.

all courts upper floors use the sc_entrance_upper_pool floor
all courts lower floors use the sc_entrance_lower floor

Aquaducts use the wet aquaducts from silent city posts except in trade court which use the dry aquaducts from silent city post

Probably best to break the map up into 4 parts, one for each court, Trade, Residence, Priestess and Statue

caoimhin 01-08-2006 03:55 PM

more locs
 
3 Attachment(s)
Cause you added the roads for silent city I went back and grabbed them for the living tombs as well, plus a bunch of other little spots that I missed the first pass.

SaintPeter 01-08-2006 07:38 PM

Very nice. I'll get this one after I finish up Shimmering Citadel.

SaintPeter 01-19-2006 01:49 PM

I'm making good progress on this map.

This is, by far, the most complex and difficult map I have worked on to date. I have actually had to write some new tools to slice up this map into it's component parts.

Very intersting stuff!

SaintPeter 01-26-2006 11:25 AM

4 Attachment(s)
This has been, by far, the most complex and interesting map I've ever done. I have been working on this for almost two weeks now. I had to write new tools, I had to learn new techniques.

I think I can say that these four maps are the best I've EVER done. I am thrilled with how well they turned out.

Thank you, caoimhin, for the excellent locs. They are some of your best work.

map_exp01_dun_living_tombs_0 -- Living Tombs: Trade Court
map_exp01_dun_living_tombs_1 -- Living Tombs: Residence Court
map_exp01_dun_living_tombs_2 -- Living Tombs: Princess Court
map_exp01_dun_living_tombs_3 -- Living Tombs: Statue Court

Code:

<ImageStyle Name="exp01_dun_living_tombs_0" zonerect="492, 66, 776, 395" availablerect="535, 66, 776, 395">
<ImageFrame Name="imageFrame" Source="images/maps/map_exp01_dun_living_tombs_0.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="exp01_dun_living_tombs_1" zonerect="229, 204, 577, 608" availablerect="248, 240, 535, 608">
<ImageFrame Name="imageFrame" Source="images/maps/map_exp01_dun_living_tombs_1.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="exp01_dun_living_tombs_2" zonerect="55, -49, 383, 332" availablerect="55, -49, 383, 240">
<ImageFrame Name="imageFrame" Source="images/maps/map_exp01_dun_living_tombs_2.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="exp01_dun_living_tombs_3" zonerect="-12, 228, 261, 544" availablerect="-12, 228, 248, 544">
<ImageFrame Name="imageFrame" Source="images/maps/map_exp01_dun_living_tombs_3.dds" SourceRect="0,0,436,506"/>
</ImageStyle>


SaintPeter 01-26-2006 11:33 AM

4 Attachment(s)
Here are JPEGs of the complete maps for your viewing pleasure.

caoimhin 01-26-2006 05:26 PM

looks awesome dude, can't wait to see them show up in the downloader, gonna manually load them for myself tonight.

I especially like the little mini map in the lower right corner, nice touch.

Liandra 01-27-2006 06:29 AM

WOW.

those maps look amazing. hopefully we will get them added to the auto-updater soon.

Dolby 01-29-2006 04:23 PM

These maps are now in the system. Had to wait until we got the xml we were working on in before we could add more maps. Also since the eq2map team is a little on the light side its alot of work for just a few people to do. ;)

bobfrapples 01-30-2006 12:20 AM

Thx
 
Quote:

Originally Posted by Dolby
These maps are now in the system. Had to wait until we got the xml we were working on in before we could add more maps. Also since the eq2map team is a little on the light side its alot of work for just a few people to do. ;)


LOL! Thanks, Dolby. Didn't mean to sound so glum, but it'd been a while and I had to ask. ;)

I knew there had to be a good explanation for it. Awesome job!

Chefren 01-30-2006 03:47 AM

This must me one of the most anticipated maps. Thank you!


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