Gauge Colors?
I have been trying to change the color of the HP, Mana, Pet bars in the group window, but no matter what I change, it stays Red/Blue, or Green/Blue, depending on what I set the options for under the Options Window-User Interface.
Are the Hex numbers there just for show, cause I certainly cannot get them to be a certain color at all. I have tried even coloring a gauge myself, and using that as the gauge, but the game just automatically colorizes it for some reason? |
SOE's hard coding is a bugger! Try changing the names of the Object so the hard coding don't try to force the color on it.
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It must be tied into the dynamic data that makes the bar work for certain group members. Trying to have the Group HP (red), Mana (blue, but darker), Pet (green). If I tint the actual custom gauge green, then the bar turns a deep red in game, depending how dark I color the bar in the graphic file. Its very weird.
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Have you already tried filtering out the DynamicData just for color?
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Ya just realized, removing the DynamicData from the ProgressBar code allows me to utilize my custom colors. Thanks for the response :)
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Hmm now the bars dont work at all....grrr, but it is the right color now...
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Well now I am stuck again.
I made a group window, with the player gauges in it too. - The group HP bar, sticks being red, fine. - The group Mana bar I made my own and colored it blue, to make the automatic blue add to the blue gauge, so its a deeper color, great. - The pet bar I did make green using again my own white bar and was able to use the Color Hex # for the green, removing the DynamicData. Now the next problem is the player information.... - Again, the player bar sticks being red, and is fine. - The Mana bar, using the same idea from the group portion works fine too. - But now, the PET bar is giving me all kinds of grief...... If I remove the DynamicData from the bar, then the bar doesnt work, but I am able to get the custom green color I want. If I leave the DynamicData in, then the bar does work but it forces it to be Red. The only thing I can do is make a custom bar that is gray, and when the game loads the bar, it will be a deep red... though its different than the group windows, I still need to figure out how to make a custom Green Pet bar in the Group window. ideas?... If you want to try the UI I am making, I have it housed on my website right now, under the Downloads section at www.shakahr.com (you will need to register to download I believe) |
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I believe 0004 will filter out the color sent from the DD. DynamicDataFilter="0004" |
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If FFFF is everything possible, and 0400 is the color... FFFF - 0400 = FBFF Of course, some things are just hardcoded and ignore the DD filter. |
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IIRC you can change the color of at least the health bars in the game options (or via the appropriate /commands which I do not recall).
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Thanks guys, FBFF was my answer :)
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Cool, and sorry for the wrong 0004 value above. I copied it out of some of my old code :rolleyes:
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All works except for that darn manabar, so I just left it colored blue manually in the tga.
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Well again I had to bow to defeat of the bars yet again.... though the actual custom bars colored ok, the group player/mana didnt want to cooroperate... so I worked with it to simulate the color I was going for.
I tested it all out and I think its done. Feel free to test it out. http://www.shakahr.com/forum/downloa...?do=file&id=32 |
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