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		<title>EQ2Interface</title>
		<link>http://www.eq2interface.com/forums</link>
		<description>An Everquest II Interface site.</description>
		<language>en</language>
		<lastBuildDate>Fri, 20 Nov 2009 21:49:24 GMT</lastBuildDate>
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			<title>EQ2Interface</title>
			<link>http://www.eq2interface.com/forums</link>
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		<item>
			<title><![CDATA[[Test] Test Update Notes: Thursday, November 19, 2009(0)]]></title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13583&amp;goto=newpost</link>
			<pubDate>Fri, 20 Nov 2009 01:50:01 GMT</pubDate>
			<description>*GENERAL*
* The Spires event is no longer active. The merchants remain, and will continue selling items for tokens.
* Strange events are afoot in Qeynos and Freeport! Intrepid adventurers should seek out Royal Librarian Brinn in Qeynos Harbor and Sir Tallen Yevix in West Freeport.
* The festive...</description>
			<content:encoded><![CDATA[<div><b>GENERAL</b><ul><li>The Spires event is no longer active. The merchants remain, and will continue selling items for tokens.</li>
<li>Strange events are afoot in Qeynos and Freeport! Intrepid adventurers should seek out Royal Librarian Brinn in Qeynos Harbor and Sir Tallen Yevix in West Freeport.</li>
<li>The festive bone trophy is now spelled correctly.</li>
<li>The &quot;Sturdy Fruitcake&quot; tooltip and examine description now has appropriate text!</li>
<li>The Crate of Explosive Materials in The McScroogle Corp. HQ now gives 12 explosives at once, instead of one at a time!</li>
<li>Vampires now only drop one size of incisor, which should make stacking them easier. However, any old-version incisors will remain until they&#39;re used up.</li>
<li>Brundun Cogspinner and Ellnie Shrewsprock have received a shipment of rare accessories they are happy to award to highly efficient hunters.</li>
</ul><b>ITEMS</b><ul><li>Hrath&#39;s Journal can now be turned into a proper book file that can be placed in a player’s house.  Once you complete the quest “Hadden&#39;s Earring”, examine the item to turn it into a book.</li>
<li>Erollisi Day candies and Nights of the Dead treats now stack to 200.</li>
</ul><b>QUESTS</b><ul><li>The quest “Crates on the Nerves” will now properly show, and not show, the locations of the crates as you progress through the quest.</li>
<li>Lord Bowsprite now updates the quest “Unlocking the Elfin Lord”, even after completing it twice.</li>
<li>The quest, “Lore and Legend: Vampire” can now be obtained from body drops, just like the other creature mastery quests.</li>
<li>Defeating McScroogle’s encounter in the quest “Saving Frostfell” does not award AA, as such the star by his name has been removed.</li>
<li>The rusty rubble and useful gizmo parts that you must clean up for the quest “Gnopp&#39;s One Stop Shop” in Gnip Gnopp&#39;s Gizmo Shop now respawns.</li>
<li>The goblin that pops out of the &quot;Bag &#39;O Goblin&quot; you are given while on the quest, “Making Coins” no longer can be used in instances or guildhalls.</li>
<li>Gardy Ex-Giftgiver no longer acts as if he is going to offer you his quest “The Giftgiver&#39;s Dilemma”, after you have completed it.</li>
</ul><b>NEKTULOS</b><ul><li>The previous density of the harvesting nodes was low. The number has been increased. These include only land based harvesting nodes and each spawn point has the potential to spawn any node.</li>
</ul><b>YKESHA’S INNER SANCTUM</b><ul><li>Ykeshan footsoldiers should no longer attack banished players.</li>
</ul><br />
<br />
<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=462944" target="_blank">More...</a></div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=43">Patch Notes</category>
			<dc:creator>Offical Forums</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13583</guid>
		</item>
		<item>
			<title>Game or EQ2maps problem</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13582&amp;goto=newpost</link>
			<pubDate>Thu, 19 Nov 2009 20:45:13 GMT</pubDate>
			<description><![CDATA[since the last update I noticed all maps are resetting daily. I spent all day in Fens yesterday exploring to a map that displayed as if I hadn't been in the zone before. Today again its the same way. So is antonica commonlands and just about every other zone I have explored many times. reloaded the...]]></description>
			<content:encoded><![CDATA[<div>since the last update I noticed all maps are resetting daily. I spent all day in Fens yesterday exploring to a map that displayed as if I hadn't been in the zone before. Today again its the same way. So is antonica commonlands and just about every other zone I have explored many times. reloaded the game to see if it reset and again same thing even after I had explored an area.</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=34">EQ2MAP</category>
			<dc:creator>Papabard</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13582</guid>
		</item>
		<item>
			<title>Tooltips</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13581&amp;goto=newpost</link>
			<pubDate>Thu, 19 Nov 2009 00:02:50 GMT</pubDate>
			<description>The ost annoying thing to me is the tooltip window attached to the cursur. Has/can anyone make it so its a seperate window off to the side?
Thanks</description>
			<content:encoded><![CDATA[<div>The ost annoying thing to me is the tooltip window attached to the cursur. Has/can anyone make it so its a seperate window off to the side?<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=25">Request</category>
			<dc:creator>azerroth</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13581</guid>
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			<title>Group Color</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13580&amp;goto=newpost</link>
			<pubDate>Wed, 18 Nov 2009 18:44:54 GMT</pubDate>
			<description>Hey Zonx,  First love the UI.  If I were to open the  eq2ui_mainhud_groupmembers with notepad,  where in here can I, if possible, change the colors of the names of my group members that I see ON SCREEN.  I see many places to insert different codes but not sure where to do this.  Also, if I can...</description>
			<content:encoded><![CDATA[<div>Hey Zonx,  First love the UI.  If I were to open the  eq2ui_mainhud_groupmembers with notepad,  where in here can I, if possible, change the colors of the names of my group members that I see ON SCREEN.  I see many places to insert different codes but not sure where to do this.  Also, if I can change the color where might I find the codes for the colors so I can input say for example YELLOW OR RED instead of the default green.  Thanks and again great UI.</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=38">Fetish</category>
			<dc:creator>deerahr</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13580</guid>
		</item>
		<item>
			<title><![CDATA[[Live] Update Notes: Wednesday, November 18, 2009(0)]]></title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13579&amp;goto=newpost</link>
			<pubDate>Wed, 18 Nov 2009 18:00:05 GMT</pubDate>
			<description>*ITEMS*
* The Legends of Norrath “Mysterious Key” is now flagged No Trade as intended.
* The Legends of Norrath “Draught of Ingenuity” potion is now flagged Heirloom instead of No Trade.

 *MUNZOK’S MATERIAL BASTION*
* Munzok’s Edict no longer persists through death.


More......</description>
			<content:encoded><![CDATA[<div><b>ITEMS</b><ul><li>The Legends of Norrath “Mysterious Key” is now flagged No Trade as intended.</li>
<li>The Legends of Norrath “Draught of Ingenuity” potion is now flagged Heirloom instead of No Trade.</li>
</ul> <b>MUNZOK’S MATERIAL BASTION</b><ul><li>Munzok’s Edict no longer persists through death.</li>
</ul><br />
<a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=462871" target="_blank">More...</a></div>

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			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=43">Patch Notes</category>
			<dc:creator>Offical Forums</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13579</guid>
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			<title>Hopefull this can be done :)</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13577&amp;goto=newpost</link>
			<pubDate>Wed, 18 Nov 2009 02:17:42 GMT</pubDate>
			<description>Hello helpfull people, I posted a request to this addon http://www.eq2interface.com/downloads/info4935-IFoundTheLightsUnitFrames.html ,and noticed nobody has posted there in a few months.


---Quote---
I love this addon ! 
1) I would like a Melee/Ranged attack bar that uses these textures, and...</description>
			<content:encoded><![CDATA[<div>Hello helpfull people, I posted a request to this addon <a href="http://www.eq2interface.com/downloads/info4935-IFoundTheLightsUnitFrames.html" target="_blank">http://www.eq2interface.com/download...nitFrames.html</a> ,and noticed nobody has posted there in a few months.<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="4" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				I love this addon ! <br />
1) I would like a Melee/Ranged attack bar that uses these textures, and maybe add a timer to the bar?<br />
2) I would like to be able to adjust the Player/Pet/Target/ImpliedTarget frames length/width.<br />
a) I would like to be able to resize the casting/Attck bars(if added) length/width
			
			<hr />
		</td>
	</tr>
	</table>
</div> So I thought I might have better luck here with getting some assistance.<br />
<br />
I did download this version <a href="http://www.eq2interface.com/downloads/info4938.html" target="_blank">http://www.eq2interface.com/downloads/info4938.html</a>  because of the added casting bar texture with timer.<br />
<br />
My request is for a Melee/Ranged Attack bar that can use the texture I have choosen, and I would like to be able to adjust the Length/Width of all frames Pet/Player/Target/ImpliedTarget/CastingBar/AttackBar(if someone could make).<br />
<br />
Thank You, Farside</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=25">Request</category>
			<dc:creator>Farside</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13577</guid>
		</item>
		<item>
			<title><![CDATA[A few things I'm currious about.]]></title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13575&amp;goto=newpost</link>
			<pubDate>Tue, 17 Nov 2009 18:41:30 GMT</pubDate>
			<description>Are any of these possible with the way .xml works in eq2?

1. A Resize able window addon?  Something that would allow us to scale UI elements in game that are not normally scalable?  IE group windows, player window, pet window, cast bar etc.  

I know you can move the windows around as is, and...</description>
			<content:encoded><![CDATA[<div>Are any of these possible with the way .xml works in eq2?<br />
<br />
1. A Resize able window addon?  Something that would allow us to scale UI elements in game that are not normally scalable?  IE group windows, player window, pet window, cast bar etc.  <br />
<br />
I know you can move the windows around as is, and change the layout of them to be vertical, horrizontal, etc.  But you can't really increase or decrease the scale.<br />
<br />
2.  Sticky Targets?  As a healer it's kind of a pain when I am constantly loosing my player target because I click off the screen etc.  Would it be possible for an addon to make your target stickied, so that you wouldn't unintentionally loose your target?<br />
<br />
3.   not really a Ui element question, but is it possible to make a macro that will pick and say a random phrase I have preset?  I've seen other addons that can do this.  But not sure if it's even possible with eq2.<br />
<br />
Thanks!<br />
<br />
Kier</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=3">UI  Developer Discussion</category>
			<dc:creator>kiersten</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13575</guid>
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		<item>
			<title>How to get top and bottom stat bars to go away???</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13574&amp;goto=newpost</link>
			<pubDate>Tue, 17 Nov 2009 06:04:19 GMT</pubDate>
			<description>Hi, I just started playing EQ2 again and i like ProfitUI a lot, except for the 2 bars on the top and bottom of the screen that show your stats such as str, wis, int, sta, on the bottom, and the run speed %, hp regen, etc on the top. I would love if I could just have the Unit frames on the top and...</description>
			<content:encoded><![CDATA[<div>Hi, I just started playing EQ2 again and i like ProfitUI a lot, except for the 2 bars on the top and bottom of the screen that show your stats such as str, wis, int, sta, on the bottom, and the run speed %, hp regen, etc on the top. I would love if I could just have the Unit frames on the top and not have the EXP and Money components.<br />
Thanks in advance.<br />
<br />
*EDIT* Ok, so I got the bottom bar to go away with the opacity slider, any help on the top bar?</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=41">ProfitUI</category>
			<dc:creator>Stealthmuffin</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13574</guid>
		</item>
		<item>
			<title>Addon like Grid?</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13573&amp;goto=newpost</link>
			<pubDate>Tue, 17 Nov 2009 01:27:41 GMT</pubDate>
			<description>Is there an Addon for EQ2 like Grid was for WoW? Or if someone could help me on how to align the UI elements. (I play on 1920X1080)

Thank You</description>
			<content:encoded><![CDATA[<div>Is there an Addon for EQ2 like Grid was for WoW? Or if someone could help me on how to align the UI elements. (I play on 1920X1080)<br />
<br />
Thank You</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=25">Request</category>
			<dc:creator>Farside</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13573</guid>
		</item>
		<item>
			<title>Streaming EQ2</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13572&amp;goto=newpost</link>
			<pubDate>Mon, 16 Nov 2009 19:29:23 GMT</pubDate>
			<description><![CDATA[I guess I haven't seen anything about this, and I'm pretty doubtful, but is there any kind of funky bug or something with the new EQ2 Streaming Client and custom UI's?  I worked on this for over an hour this weekend after rebuilding my machine (Windows 7 - 64bit) and coming back to EQ2 (with the...]]></description>
			<content:encoded><![CDATA[<div>I guess I haven't seen anything about this, and I'm pretty doubtful, but is there any kind of funky bug or something with the new EQ2 Streaming Client and custom UI's?  I worked on this for over an hour this weekend after rebuilding my machine (Windows 7 - 64bit) and coming back to EQ2 (with the new streaming client), but I just cannot get my custom UI to load.  I checked everything I could think of (repeatedly), but man I just can't figure out what's goin' on here.  This UI stuff with EQ2 is pretty straightforward, but somethin' ain't right.  <br />
<br />
What I've done:<br />
<br />
1. Created a folder in the UI folder called &quot;Custom&quot;, which is where I'm dumping my UI mods.<br />
2. Created ye olde eq2.ini file and put it in my EQ2 root folder.  The script in the .ini file is the same two line script that's on this sites FAQ, with my little &quot;Custom&quot; UI folder edited in there.<br />
3.  Turned off Windows 7's UAC.<br />
<br />
The really telling (and wierd) thing is that I even got to the point where I made a backup of the &quot;Default&quot; UI folder, and then turned around and just dumped my UI files into it (&quot;Default&quot;), and it STILL didn't work (which really confuses the hell outta me).<br />
<br />
Any ideas?<br />
<br />
Thanks!</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=24">Help!?!?!</category>
			<dc:creator>Barry_</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13572</guid>
		</item>
		<item>
			<title>Quick Raid Buttons for Paladin</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13571&amp;goto=newpost</link>
			<pubDate>Mon, 16 Nov 2009 00:26:05 GMT</pubDate>
			<description><![CDATA[this is a corrected section of the quick raid buttons for a paladin.

Prayer etc was renamed to Demonstation of Faith and Intercept has a III version which the file uses II

I added amends to button 4 since its quick to cast on a grp member in a raid setting.

	<Page Name="Paladin">
		<Data...]]></description>
			<content:encoded><![CDATA[<div>this is a corrected section of the quick raid buttons for a paladin.<br />
<br />
Prayer etc was renamed to Demonstation of Faith and Intercept has a III version which the file uses II<br />
<br />
I added amends to button 4 since its quick to cast on a grp member in a raid setting.<br />
<br />
	&lt;Page Name=&quot;Paladin&quot;&gt;<br />
		&lt;Data Name=&quot;Button1&quot; Macro=&quot;SpellForMyLevel='Holy Aid V'<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 76)<br />
SpellForMyLevel=COND ? 'Holy Aid IV' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 64)<br />
SpellForMyLevel=COND ? 'Holy Aid III' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 50)<br />
SpellForMyLevel=COND ? 'Holy Aid II' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 36)<br />
SpellForMyLevel=COND ? 'Holy Aid' : SpellForMyLevel<br />
useabilityonplayer Parent.Target SpellForMyLevel&quot; Tooltip=&quot;(22) Holy Aid<br />
(36) Holy Aid II<br />
(50) Holy Aid III<br />
(64) Holy Aid IV<br />
(76) Holy Aid V&quot;/&gt;<br />
		&lt;Data Name=&quot;Button2&quot; Macro=&quot;SpellForMyLevel='3305085423'<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 79)<br />
SpellForMyLevel=COND ? '1698381326' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 68)<br />
SpellForMyLevel=COND ? '1402585519' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 54)<br />
SpellForMyLevel=COND ? '2868612197' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 40)<br />
SpellForMyLevel=COND ? '4070937418' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 26)<br />
SpellForMyLevel=COND ? '2029186056' : SpellForMyLevel<br />
useabilityonplayer Parent.Target SpellForMyLevel&quot; Tooltip=&quot;(12) Demonstration of Faith<br />
(26) Demonstration of Faith II<br />
(40) Demonstration of Faith III<br />
(54) Demonstration of Faith IV<br />
(68) Demonstration of Faith V<br />
(79) Demonstration of Faith VI&quot;/&gt;<br />
		&lt;Data Name=&quot;Button3&quot; Macro=&quot;SpellForMyLevel='Elixir of Resuscitation'<br />
useabilityonplayer Parent.Target SpellForMyLevel&quot; Tooltip=&quot;(44) Elixir of Resuscitation&quot;/&gt;<br />
				&lt;Data Name=&quot;Button4&quot; Macro=&quot;SpellForMyLevel='Amends III'<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 49)<br />
SpellForMyLevel=COND ? 'Amends II' : SpellForMyLevel<br />
COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T  ext &lt; 35)<br />
SpellForMyLevel=COND ? 'Amends' : SpellForMyLevel<br />
useabilityonplayer Parent.Target SpellForMyLevel&quot; Tooltip=&quot;(1) Amends<br />
(35) Amends II<br />
(49) Amends III&quot;/&gt;<br />
		&lt;Data Name=&quot;Button5&quot; Macro=&quot;useabilityonplayer Parent.Target Intercept III&quot; Tooltip=&quot;(34) Intercept III&quot;/&gt;<br />
	&lt;/Page&gt;</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=41">ProfitUI</category>
			<dc:creator>Papabard</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13571</guid>
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			<title>Profit UI Catalyst Login Screen Request</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13569&amp;goto=newpost</link>
			<pubDate>Sat, 14 Nov 2009 22:43:27 GMT</pubDate>
			<description><![CDATA[I was wondering if we'd be able to get the login screen made a bit bigger so it takes up more of the screen and our saved character information is all viewable.

Also, would it be possible for tabs to be added to the saved character information so that we could do something like the following:

Tab...]]></description>
			<content:encoded><![CDATA[<div>I was wondering if we'd be able to get the login screen made a bit bigger so it takes up more of the screen and our saved character information is all viewable.<br />
<br />
Also, would it be possible for tabs to be added to the saved character information so that we could do something like the following:<br />
<br />
Tab 1: All Characters<br />
-  Lists all characters just like it does now<br />
<br />
Tab 2: Account 1 Characters<br />
-  Lists characters that are listed in the login.txt file as belonging to account # 1<br />
<br />
Tab 3:  Account 2 Characters<br />
-  Lists characters that are listed in the login.txt file as belonging to account # 2<br />
<br />
Tab 4:<br />
<br />
Tab 5:<br />
<br />
Ect.<br />
<br />
This would be really useful for users with multiple accounts to easily sort what character information they are viewing.<br />
<br />
Thanks.</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=25">Request</category>
			<dc:creator>Slayerofthedead</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13569</guid>
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		<item>
			<title>broker window search (Potions) broke</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13568&amp;goto=newpost</link>
			<pubDate>Sat, 14 Nov 2009 04:13:34 GMT</pubDate>
			<description><![CDATA[The broker window auto search for potions under consumables is broke, it sets the catagory (type) for poisons.
 I edited the file "_Profiteui_Market_Favorites5".

<Data ItemName=" " ItemEffect=" " ItemType="22" MaxLvl="100" MinLvl="0" SellerName=" " Slot="2" Text="== POTIONS ==" Tier="0"/>
<Data...]]></description>
			<content:encoded><![CDATA[<div>The broker window auto search for potions under consumables is broke, it sets the catagory (type) for poisons.<br />
 I edited the file &quot;_Profiteui_Market_Favorites5&quot;.<br />
<br />
&lt;Data ItemName=&quot; &quot; ItemEffect=&quot; &quot; ItemType=&quot;22&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Slot=&quot;2&quot; Text=&quot;== POTIONS ==&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Health&quot; ItemEffect=&quot; &quot; ItemType=&quot;22&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Health&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Regeneration&quot; ItemEffect=&quot; &quot; ItemType=&quot;22&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Regeneration&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Power&quot; ItemEffect=&quot; &quot; ItemType=&quot;22&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Power&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Clarity&quot; ItemEffect=&quot; &quot; ItemType=&quot;22&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Clarity&quot; Tier=&quot;0&quot;/&gt;<br />
<br />
seting &quot;ItemType=&quot;23&quot; fixes it.<br />
<br />
&lt;Data ItemName=&quot; &quot; ItemEffect=&quot; &quot; ItemType=&quot;23&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Slot=&quot;2&quot; Text=&quot;== POTIONS ==&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Health&quot; ItemEffect=&quot; &quot; ItemType=&quot;23&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Health&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Regeneration&quot; ItemEffect=&quot; &quot; ItemType=&quot;23&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Regeneration&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Power&quot; ItemEffect=&quot; &quot; ItemType=&quot;23&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Power&quot; Tier=&quot;0&quot;/&gt;<br />
&lt;Data ItemName=&quot;Essence of Clarity&quot; ItemEffect=&quot; &quot; ItemType=&quot;23&quot; MaxLvl=&quot;100&quot; MinLvl=&quot;0&quot; SellerName=&quot; &quot; Text=&quot;Essence of Clarity&quot; Tier=&quot;0&quot;/&gt;<br />
<br />
iv tested it and the search function works corectly, if somone could push it through on the up dater. be grate. <br />
thanks.</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=41">ProfitUI</category>
			<dc:creator>Raull</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13568</guid>
		</item>
		<item>
			<title><![CDATA[[added] Chamber of Destiny]]></title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13567&amp;goto=newpost</link>
			<pubDate>Fri, 13 Nov 2009 23:07:22 GMT</pubDate>
			<description><![CDATA[Code:
---------
<ImageStyle Name="exp04_dun_chelsith_epic01_behemoth" displayname="Chamber of Destiny" menugroup="Kunark" zonerect="-244, -172, 245, 152">
<ImageFrame Source="images/maps/map_exp04_dun_chelsith_epic01_behemoth.dds" SourceRect="0,0,839,559" />
</ImageStyle>
---------
not sure we get...]]></description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">&lt;ImageStyle Name=&quot;exp04_dun_chelsith_epic01_behemoth&quot; displayname=&quot;Chamber of Destiny&quot; menugroup=&quot;Kunark&quot; zonerect=&quot;-244, -172, 245, 152&quot;&gt;<br />
&lt;ImageFrame Source=&quot;images/maps/map_exp04_dun_chelsith_epic01_behemoth.dds&quot; SourceRect=&quot;0,0,839,559&quot; /&gt;<br />
&lt;/ImageStyle&gt;</code><hr />
</div>not sure we get transparent border right.</div>


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	<td><img class="inlineimg" src="http://www.eq2interface.com/images/style_mmoi_eq2i/attach/dds.gif" alt="File Type: dds" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.eq2interface.com/forums/attachment.php?attachmentid=7089&amp;d=1258153585">map_exp04_dun_chelsith_epic01_behemoth.dds</a> (229.8 KB)</td>
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]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=40">EQ2MAP New maps</category>
			<dc:creator>brammator</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13567</guid>
		</item>
		<item>
			<title>Hovercast possible?</title>
			<link>http://www.eq2interface.com/forums/showthread.php?t=13566&amp;goto=newpost</link>
			<pubDate>Fri, 13 Nov 2009 22:58:31 GMT</pubDate>
			<description><![CDATA[Is it possible to make it so that hovering over a UI element and clicking a spell would cast the spell on that target?  Without actually selecting the target in the UI element?

IE.. I'm healing my group and have the main tank targeted.  The assassin in my group gets hit and needs a quick heal.  I...]]></description>
			<content:encoded><![CDATA[<div>Is it possible to make it so that hovering over a UI element and clicking a spell would cast the spell on that target?  Without actually selecting the target in the UI element?<br />
<br />
IE.. I'm healing my group and have the main tank targeted.  The assassin in my group gets hit and needs a quick heal.  I hover my mouse over him, hit my heal key, and go back to healing the main tank.  My target window wouldn't switch targets.</div>

]]></content:encoded>
			<category domain="http://www.eq2interface.com/forums/forumdisplay.php?f=25">Request</category>
			<dc:creator>kiersten</dc:creator>
			<guid isPermaLink="true">http://www.eq2interface.com/forums/showthread.php?t=13566</guid>
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