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Unread 07-23-2010, 08:00 AM  
imconfused135
A Coastal Crab

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I've been having issues with commission crafting lately with this tradeskill window. The first time I open a craft after logging on I get the option to begin crafting or cancel, but after that any time I try hit create it goes straight to crafting. I think this is bugging commissioned craft because I get the message that the materials I selected are invalid and then it would normally not craft, but since I'm doing it for someone else, it goes to the recipe select window, but the commission continues on as if I am crafting only I can't do anything.

Is this just me, or is anyone else having this problem?

Edit:
Sorry I was stupid and I didn't read a couple posts down where someone posted this issue already, I apologize :/

Last edited by imconfused135 : 07-23-2010 at 08:01 AM.
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Unread 07-23-2010, 04:27 PM  
Drumstix42
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Quote:
Originally posted by imconfused135
I've been having issues with commission crafting lately with this tradeskill window. The first time I open a craft after logging on I get the option to begin crafting or cancel, but after that any time I try hit create it goes straight to crafting. I think this is bugging commissioned craft because I get the message that the materials I selected are invalid and then it would normally not craft, but since I'm doing it for someone else, it goes to the recipe select window, but the commission continues on as if I am crafting only I can't do anything.

Is this just me, or is anyone else having this problem?

Edit:
Sorry I was stupid and I didn't read a couple posts down where someone posted this issue already, I apologize :/
Yes this has been reported, though I couldn't seem to reproduce it. When you commission craft for someone, you target them instead of the tradeskill depot, right?
I'm not sure if you can do it another way, but I'm just curious.

I can just take the feature out that by-passes the normal tradeskilling components window if it continues to bug out commissioned work.
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Unread 08-18-2010, 11:08 PM  
imconfused135
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The commission seems to be working right with the fix you just put out.

With GU 57, they did something to the icons in the game, so now I only see tradeskill buttons 1-5 on the window. They are a bit bigger than they used to be, so I guess for that reason it cuts out button 6? I'm not sure, but I thought I'd throw that out there.

Last edited by imconfused135 : 08-18-2010 at 11:09 PM.
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Unread 08-19-2010, 04:37 AM  
Drumstix42
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Quote:
Originally posted by imconfused135
The commission seems to be working right with the fix you just put out.

With GU 57, they did something to the icons in the game, so now I only see tradeskill buttons 1-5 on the window. They are a bit bigger than they used to be, so I guess for that reason it cuts out button 6? I'm not sure, but I thought I'd throw that out there.
New version uploaded with this fixed
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Unread 09-09-2010, 11:35 PM  
Maime
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I like this mod but there is a bug in it. Say you're making something and run out of fuel. If you buy the fuel off the merchant while leaving your tradeskill window open, when you go back to it the 'create' button is gone. You have to log out of the game to get it back. Hope you can figure it out and thanks for the good work you do. I use a lot of your mods.
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Unread 09-10-2010, 02:27 AM  
Drumstix42
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Quote:
Originally posted by Maime
I like this mod but there is a bug in it. Say you're making something and run out of fuel. If you buy the fuel off the merchant while leaving your tradeskill window open, when you go back to it the 'create' button is gone. You have to log out of the game to get it back. Hope you can figure it out and thanks for the good work you do. I use a lot of your mods.
I'll look into it. You can manually right click the recipes in the list to hit "Create", which should fix it for now after the next successful creation.
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Unread 09-11-2010, 02:02 AM  
Zzinged
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I'm having a mysterious problem where one of my characters has the recipe checkbox positioned over the top of the edit button.
http://img831.imageshack.us/img831/4339/eq2000015.jpg

Now the reason it's mysterious is that this problem doesn't exist on my other character.
http://img651.imageshack.us/img651/8121/eq2000016.jpg

Last edited by Zzinged : 09-11-2010 at 02:02 AM.
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Unread 09-11-2010, 02:36 AM  
Drumstix42
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Quote:
Originally posted by Zzinged
I'm having a mysterious problem where one of my characters has the recipe checkbox positioned over the top of the edit button.
http://img831.imageshack.us/img831/4339/eq2000015.jpg

Now the reason it's mysterious is that this problem doesn't exist on my other character.
http://img651.imageshack.us/img651/8121/eq2000016.jpg
That is quite odd. Try doing a /load_uisettings and loading a different character's UI layout, and see if that helps.
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Unread 09-11-2010, 06:42 AM  
Zzinged
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Quote:
Originally posted by Drumstix42
That is quite odd. Try doing a /load_uisettings and loading a different character's UI layout, and see if that helps.
Thanks for the info! I loaded up the settings from my one unaffected character and now all 3 of my characters have no problems.

Wonder how it happened in the first place =\
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Unread 09-11-2010, 07:56 PM  
Fadani
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Single tradeskill window request

Hiya Drums,

Could you offer the mod in single window as well? Or if its easy to change the code so it always opens as "unchecked" I could change the code myself. I've tried to figure out what to change in the code myself with little luck. I never want to have the recipe window open while Im on the combine window.

Fadani
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Unread 09-11-2010, 09:11 PM  
Drumstix42
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Re: Single tradeskill window request

Quote:
Originally posted by Fadani
Hiya Drums,

Could you offer the mod in single window as well? Or if its easy to change the code so it always opens as "unchecked" I could change the code myself. I've tried to figure out what to change in the code myself with little luck. I never want to have the recipe window open while Im on the combine window.

Fadani
Try adding this property to the <Page> on line 3 (the second TradeSkills page, not line 2)
Code:
OnShow="Recipes.ExtendHide.press=true&#xD;&#xA;Create.OnShow=&apos; &apos;"

Last edited by Drumstix42 : 09-11-2010 at 09:12 PM.
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Unread 09-11-2010, 11:32 PM  
Fadani
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Guess it's not easy enough for me to change =x ... I dont know coding at all, not sure where you mean for me to add that line.

Fadani
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Unread 09-12-2010, 01:13 AM  
Drumstix42
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Quote:
Originally posted by Fadani
Guess it's not easy enough for me to change =x ... I dont know coding at all, not sure where you mean for me to add that line.

Fadani
Make this line #3 in the file:
Code:
    <Page Activated="true" BackgroundColor="#0000FF" eq2opensound="ui_window_book_open" eq2usescomwndcontrols="true" Location="105,184" MinimumSize="752,346" Name="TradeSkills" OnShow="Recipes.ExtendHide.press=true&#xD;&#xA;Create.OnShow=&apos; &apos;" ScrollExtent="752,346" Size="752,346" UserMovable="true" UserResizable="true">
*note* this is untested code.

Last edited by Drumstix42 : 09-12-2010 at 01:13 AM.
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Unread 09-12-2010, 01:59 AM  
Fadani
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I tried that out. It didn't work. The tradeskill window still opens in the dual window mode. The was no change with the added code.

Fadani
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Unread 09-12-2010, 06:46 PM  
Drumstix42
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Hmm okay. I'll try to just include an alternate version in the future that defaults to single pane.
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