Well here is my Target and Implied. After I put out my Player window I got a number of requests for this. I thought that since I had done the player window this should be easy. BOY was I wrong. There are a lot of hard coded behaviors in these pieces. Because of this I have included altered versions of widgets02.dds and widget03.dds and a new version of Himay's dds file. Because of the changes in widgets02 if any of your other interface pieces use the epic crowns as a graphic piece they will not line up any more, sorry.
By the way the big empty area at the bottom of the window is for any enhancement icons. That area for those icons was just about the biggest pain. It moves depending on what you are targeting.
One last thing. If anyone is curious about the small purple button it is to change from version 0 to version 1, which basically just hides a few things, but doesn't change the window size. Again that hard coded behavior thing I was talking about earlier.
So enjoy and feedback is always welcome.
Well here it is. I'm fairly sure I fixed the problem with the little markers covering some of the words. As you can see there are a lot of changes from the first version. It's mostly just moving things around so the windows work better. If there are more issues, you know what to do.
Not much has changed. A minor graphical change and I think I have fixed the problem with the percents being messed up when you change Characters.
This updates the graphics to be inline with the rest of my mods and adds the hate meter under the name on both the Target and Implied Target windows. Also I changed the graphics for Epic targets to the skulls created by VanGurK. I like the skulls a lot better than the crowns of the default skin. If you haven't looked at the VanGurK reskin I would highly recommend it.
I added the AA star to the target and implied target windows, finally.