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Category: Tradeskill windowNeverQuest Tradeskill UI Dual-panel
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Name: NeverQuest Tradeskill UI Dual-panel   Popular!
Author:
Date: 08-23-2010 12:04 AM
Size: 9.22 Kb
Version: v3.0.1
Rate Addon: 5 out of 5 with 3 votes  
Pictures
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Views: 0
Size: 319.39 Kb
Dimensions: 674 x 477
Enlarged Reaction Icon
 
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Size: 316.75 Kb
Dimensions: 675 x 479
Failing
 
Description
Discontinued in favor of single pane mod

New as of GU 57

Features

*New -> Dual Panel window with persistent recipe list.

*New -> Guild Progress Bar

Zoomed Durability Bar
  • Shows only the upper 45% of the durability bar.
  • Makes imminent failure more noticeable.
Removed Redundant Product Icons
  • Slimmed the number of product icons from 4 to 2.
2 x 3 Reaction Button Layout
  • Separates progress reactions from durability reactions.
  • Replicates macro key pattern from older G11/G15 and G510 logitech keyboards
Enlarged Event Icon
  • Makes the event type more easily discernible

Tradeskill XP Bar

Enter and Esc keys functionality.

Separated Stop and Repeat Icons.
  • Eliminates accidental pressing of stop button
Other Info and Changelog

Link to forums for this mod Brushfire's UI mod(s)

v2.1 - Enlarged Hotkey area to accomodate large buttons in GU57.
Enlarged Reaction Icon to more clearly see icon.

v2.0a - Verified Good for LU47

v2.0 - Zoomed Durability Bar, Changed Location of Progress Bar, Changed Colors and Styles of various components

v1.3 - Verified good for LU45

v1.2 - adds rush order timer to Recipe Book and Create Windows, fixes maintained icons visibility, fixes resizing issues, eliminated variant without support for Enter and Esc keys.

v1.1 - fixes a cosmetic error with the tradeskill label, and introduces an Enter and Esc keys version for people who prefer them.

If you find the tooltips getting in the way you can disable them by right clicking on the 1-6 hotkeys and choosing the "disable tooltip option"

Utilizes the Event Icons modification from Z Tradeskill.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
v3.0
8.65 Kb
Brushfire
08-22-2010 01:43 AM
File Statistics
User Rating:
5 out of 5 with 3 votes
Downloads: 2964
Views: 24951
Favorites: 8
Uploaded By:
 
Last Modified: 04-23-2015 11:25 PM by Brushfire    

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Unread 04-10-2012, 08:44 PM  
Bekkr
A Brown Bear
 
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Server: Unkown
Forum posts: 13
File comments: 17
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Quote:
Originally posted by Drunkhealz
Please update this one!! ^^ I need the Dual Panel. On the single one you can't get a step ahead when doing rush orders. Please Please Please! :-)
This^

I hereby respectfully add a few more pleases to the pile!
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Unread 02-22-2012, 12:16 AM  
Drunkhealz
A Coastal Crab

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Please update this one!! ^^ I need the Dual Panel. On the single one you can't get a step ahead when doing rush orders. Please Please Please! :-)
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Unread 08-28-2011, 03:30 PM  
JoxsTrapp
A Brown Bear

Server: Kithicor
Forum posts: 9
File comments: 4
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NOT WORKING

Can't even bring up the recipe/tradeskill book as of August 28, 2011. Anxiously awaiting its modification to current updates.
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Unread 08-24-2011, 03:33 PM  
zaab
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 7
File comments: 9
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single pane works, double pane gives a UI error.
And single pane does not have the tradeskill xp in lower left corner like the screenshot of your dual pane version

I have really missed this mod....
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Unread 06-12-2011, 02:59 AM  
Bekkr
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@Veskandar:
This hasn't worked since DoV (4 months now?)

Really miss this great mod.
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Unread 06-10-2011, 02:37 AM  
Veskandar
A Young Mystail Rat

Server: Runnyeye
Forum posts: 4
File comments: 16
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GU60

Not working GU 60
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Unread 03-01-2011, 04:22 PM  
Brorim
Zerk Ad'Libitum
 
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Server: Runnyeye
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I would like to see this one as well

hope you have the time to get it done soon
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Unread 02-25-2011, 01:43 PM  
Latheos
A Coastal Crab

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Re: Re: Velious?

Quote:
Originally posted by Brushfire
My goal is to have it updated within a week... but this is no minor update. This will require an entire rewrite.
Thanks for the quick reply, Brushfire. From my (somewhat limited) understanding, they did enough of a revamp on the tradeskills that everybody's mod has been hammered unconscious. I'd rather you took your time and got it right, as opposed to rushing something that later needs redoing.
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Unread 02-24-2011, 11:28 AM  
Brushfire
A Forest Scavenger
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
Re: Velious?

My goal is to have it updated within a week. However, I have a project at work due this week, and that obviously takes priority. I did look at it on release day, but this is no minor update. This will require an entire rewrite. I will try to look at it soon and see if I can make something work.

Quote:
Originally posted by Latheos
When can we expect to see an update for compatibility with the newly-released Destiny of Velious? I was dismayed when I tried to start crafting this evening, and your crafting interface wouldn't load! I love this thing, and I'm definitely missing it.
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Unread 02-23-2011, 09:33 PM  
Latheos
A Coastal Crab

Server: Unkown
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Velious?

When can we expect to see an update for compatibility with the newly-released Destiny of Velious? I was dismayed when I tried to start crafting this evening, and your crafting interface wouldn't load! I love this thing, and I'm definitely missing it.
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Unread 02-09-2011, 10:22 PM  
Bekkr
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Okay, well... that all makes a lot of sense. I actually use a G-15 (the older, blue one), and have been looking for an effective/efficient way to utilize the G keys. So not only have you solved that problem for me, you've also made my suggestion/request with regards to your great UI mod completely moot!

Thank you.
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Unread 02-06-2011, 02:22 PM  
Brushfire
A Forest Scavenger
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
I've looked at filling the buttons from bottom to top, unfortunately, I don't think it's possible. I don't determine how those buttons fill SoE does. The only thing I can do is alter the geometry of the surrounding window, so they fill in one or multiple rows.

Possibly I could produce another variant with the buttons all in one row. But, for my purposes having them in two rows, keeps durability and progress separate in my mind while I'm tradeskilling even if I have to flip the rows over when using a numpad. If I have time I will look into making a single row version, but I do feel that cripples the effectiveness of the mod and would encourage you to use the two row design.


I originally designed this mod for a G15 v.1 keyboard from logitech. It has groups of macro keys in banks of 6 that I can easily assign to any keystroke I like. This works great for tradeskilling and adventuring. I map G-Keys G1-G12 to Alt+1 through Alt+= and G13-G18 to Ctrl+Alt+1 throught Ctrl+Alt+6. From there all I have to do is place my hotbars in a similar fashion to the macro keys on the keyboard and I know have access to 18 + 12 spells/macros that directly match the way my keyboard looks.

This method of assigning macros has a side effect as well, the game ignores the Alt and Ctrl keys when I'm tradeskilling and I can therefore use G1-G6 and G13-G18 for tradeskilling with, and directly match the pattern in my UI. This setup seems to be more efficient timewise. I can generally finish writs up to three times faster than my wife (she insists on using the number keys above the qwerty pad).

What I'm saying is that to me the buttons are ordered in a good way. If this means that to properly use them I have to buy a special piece of hardware, well, I have always loved my G15 style keyboards for MMOs, they allow me to do more with my keyboard and use my mouse solely for character control instead of clicking macros spells. I would encourage anyone playing an MMO to purchase one, even though I realize the price is prohobitive.

BTW, the only keyboard that still has the original g-Key pattern of 18 G-Keys is the G510, it's a decent keyboard and way overpriced, I found mine for $100 on newegg. The original G15 v.1 keyboard sold for $60 online and $80 in the store. I do believe that the reason the price is higher is because the new keyboard has an USB audio device built in, so you can plug your headphone and microphone directly into the keyboard. Also, they know that people who want the 18 G-keys will pay the price for them.
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Unread 02-03-2011, 11:26 PM  
Bekkr
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This is a great mod, thank you. One suggestion would be to re-orient the skill buttons so that they are either:

1: in a straight line across, from 1 to 6, like the number keys above the keyboard are, or,

2: swap the top row with the bottom row, so that they are oriented in the same way as the numpad on the keyboard.

If you did either of those things, this would be the best UI mod evar!

Cheers!
-B.
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Unread 09-08-2010, 03:08 AM  
Kaitlynn
A Young Mystail Rat
 
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Server: Splitpaw
Forum posts: 7
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Superb mod, very well done, I'm not really into TSing but its a necessary evil and this mod makes it so much easier for me.

Thank you.

Last edited by Kaitlynn : 09-08-2010 at 03:09 AM.
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Unread 08-31-2010, 03:23 PM  
Jesti
A Young Mystail Rat

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I absolutely love this tradeskill window it does everything I need.

I am noticing something though and am not sure if its a bug or something in the new patch or what.

When I try to click create I can only click on the very top of the create button and often have to hit it several times before it 'takes'. Not sure if its the mod or something gone wonky with the latest patch and my mouse.
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