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Category: Player windowYaUI Player Window
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How do I install this? (FAQ)
Name: YaUI Player Window   Popular!
Author:
Date: 05-05-2008 10:20 AM
Size: 7.49 Kb
Version: Ver 1.0a
Rate Addon: 4 out of 5 with 1 votes  
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Version 1.0
 
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Size: 3.27 Kb
Dimensions: 150 x 99
Version 1.0a
 
Description
Yet another player window for EQ2

Hope you all like it

Features
- Display your class image
- Has click to cure (hidden below the concentration bar)
- Health and power percentage

Version
Ver 1.0a
- Corrected the cure buttons being covered by the debuff icons thus making the click to cure not work (guess i accidentally changed it somehow)
- Set the background to be semi-tranparent (if you don't like it to be semi-transparent, open up the file in notepad and search for "opacity" and changed the "=0.500" to "=1.000" instead)

Ver 1.0
- Added a image to display your class
- Added background

Ver 0.3
- Was using custom font so had to set it to the default

Ver 0.2
- Naming change

Ver 0.1
- Initial release

Installation
1. Create a folder called MyUI (you can name it anything you like but i am going to use this for my example here) inside your "<eq2 directory>/UI" (you should see "<eq2 directory>/UI/MyUI")

2. Extract the files into the folder "MyUI" (you should see eq2ui_player.xml and another folder called "images" with a file called "bars.dds" inside)

3. Next, open notepad and paste the following codes into it
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page Name="SkinInfoPage" ScrollExtent="800,600" Size="800,600" Visible="false">
	<Data author="Me" contact="" description="MyUI" Name="SkinInfo" text="MyUI" version="1.0" />
</Page>
You can change the author, description and text field into anything you like.
Click save as and type "eq2ui_skininfo.xml" (need to include the "" else it would save as a file with txt extension instead of xml) under the filename

4. Lastly goto you "<eq2 directory>/Everquest II" and open the file eq2.ini with notepad and insert the following codes
Code:
cl_ui_skinname MyUI
cl_ui_subdir ui/
Save the file and you may login to the game.

5. For those already with custom UI directory, you just need to replace the "eq2ui_player.xml" with this and add the "bars.dds" into the "image" folder.

6. For version 1.0 only Due to the way events works in this game, i had to use another window to push the game to update the image thus the "eq2ui_hud_zoning.xml" file included with the download. Its the default file from SOE, so if you use a custom xml file for the zoning, you will need to edit and insert the following codes on the first <Page...> line on the file:
Code:
OnHide="Parent.Parent.Custom.Procedures.GetSubClass.Detect.Press=True&#xD;&#xA;Parent.Player.Class.ClassSet.Activated=True"
or you can open my "eq2ui_hud.zoning.xml" and take a look at the second line. All credits for Landiin of extremeUI for his method where mine was based on.

7. For version 1.0 only Lastly you need to include this:
Code:
<include>eq2ui_Custom_eXtremeUI_Procedures.xml</include>
into your "eq2ui_custom.xml" file between <Page .......> and </Page> will look something like this:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_Custom_eXtremeUI_Procedures.xml</include>
</Page>
All credits to gm9 for class detection code and Landiin from where i shamelessly used his file since there's no point in reinventing the wheel.

Credits
To all the UI authors here for their outstanding UIs and where us noobies learn from their codes. I especially wanted to thanks Drumstix42 for his codes from where i based mine on and Landiin for his class display code on the startbutton and gm9 for the class detection codes!
Archive List (Old Versions)
File Name
Version
Size
Author
Date
Ver 1.0
7.48 Kb
maximoz
05-02-2008 12:47 PM
Ver 0.3
2.91 Kb
maximoz
04-27-2008 04:26 PM
Ver 0.2
2.91 Kb
maximoz
04-27-2008 04:17 PM
Ver 0.1
2.91 Kb
maximoz
04-27-2008 04:04 PM
File Statistics
User Rating:
4 out of 5 with 1 votes
Downloads: 9897
Views: 24459
Favorites: 2
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Last Modified: 05-05-2008 03:18 PM by maximoz    

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Unread 05-07-2008, 12:21 AM  
maximoz
A Crazed Gnoll
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 24
File comments: 5
Uploads: 4
That's why it's much better to have a custom UI directory and just copied the files you like into that directory. Then change the eq2.ini file to get the game to load that directory UI. Any files you didn't include here, SOE will use their Default.

If you follow my mini installation guide, you should be ok. So if you unzip all my files into that custom UI directory it should work fine tho.
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Unread 05-06-2008, 11:04 PM  
Klime
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
Well, that is all good. But I am new to EQ2 and am not familiar with the process. But I did all that was said and the mod worked without the class piscture, only because I have moding experience in other games. However you should make it so that most of these script adds you are making are part of the download and are just file replacements.

I noticed one other major flaw that would probably contribute to my issue. If you go in and change any of the UI files made by Sony, that when the launcher is executed it scans the files and corrects all the changes made. This is a major issue for this mod all together.

Last edited by Klime : 05-06-2008 at 11:05 PM.
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Unread 05-06-2008, 08:51 AM  
maximoz
A Crazed Gnoll
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 24
File comments: 5
Uploads: 4
As there is no reliable way to execute scripts in this game, some players might experience problem with the display.

As such i added a way to display the class image by hovering your mouse over the player window (i forgot to mention this on the description ).

Until SOE gives us UI modders a better way to do it, we are stuck with this band aid fix
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Unread 05-06-2008, 06:27 AM  
Klime
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
yeah your class detection aint working so great. All I get is a nice blue box where my class icon should be... any suggestions?
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Unread 04-28-2008, 11:20 AM  
maximoz
A Crazed Gnoll
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 24
File comments: 5
Uploads: 4
Added a simple installation guide to the description.
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