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Category: Pet windowMook Petwindow: Text buttons!
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How do I install this? (FAQ)
Name: Mook Petwindow: Text buttons!   Popular!
Author:
Date: 04-20-2005 04:27 PM
Size: 2.38 Kb
Version: LU7
Rate Addon: 5 out of 5 with 6 votes  
Pictures
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Views: 17154
Size: 22.79 Kb
Dimensions: 391 x 241
 
Description
Updates April 20th
-Updated text buttons to work with changed pet commands.
-Used StayPut from the bags to make the window remember its position better.
-All three settings are now saved on log-out! Yay!



*Pet Health and Power gauges made larger for easier at-a-glance viewing.
*Heath and power % text overlayed over bars.
*Text buttons! You wanted it, you got it.

When you first load the game after installing this, you will probably just see the pet's name and hp/power bars.

To show the buttons and icons, Right-click on the window and select Window Settings.
-None: Pet name and HP/Power only.
-Frame only: Name, hp/power, and text buttons.
-Frame and Titlebar: Name, hp/power, text buttons, and icons.

- Use the Frame's opacity sliders to control the actual visibility of the frame.

The pet kill button will close the window if for some reason it is up and you have no pet. (Like Ranger/Assassin fluff pets not zoning with you, but the window staying open.)

Requesting new features or reporting bugs for this mod or any of my other mods.

---------------------

(Please don't post comments on files unless they are directed at other players who would want to download them.)
File Statistics
User Rating:
5 out of 5 with 6 votes
Downloads: 11873
Views: 46709
Favorites: 19
Uploaded By:
 
Last Modified: 05-03-2005 04:15 AM by Deathbane27    

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Unread 04-09-2005, 07:06 AM  
sigmodon
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 7
File comments: 5
Uploads: 0
Quote:
Originally posted by xe-cute
I cannot get the window to lock and save its location, everytime i re-start the game it has moved location

Otherwise very nice
Same with me. Any fixes in the works?
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Unread 03-18-2005, 02:43 PM  
Drumstix42
A Griffon
 
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Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Very nice
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Unread 03-15-2005, 12:58 AM  
xe-cute
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 7
File comments: 8
Uploads: 0
I cannot get the window to lock and save its location, everytime i re-start the game it has moved location

Otherwise very nice
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Unread 02-25-2005, 04:57 PM  
Deathbane27
aka Mook
 
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Interface Author - Click to view interfaces

Server: Nektulos
Forum posts: 1451
File comments: 26
Uploads: 22
By popular demand, new scripting functions, an an incompatibility with an update for MookHUD, I've restored the pet kill button and added a few more features.
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Unread 02-18-2005, 12:47 PM  
Jakanden
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by Deathbane27
You can still dismiss the pet via the window's right-click menu. Having a Dismiss button that you could click accidentally just seems too dangerous.
The problem for me is when pet gets too far away in dungeons (Especially PF and SolE) it is too far out of range to right click and dismiss. I have to manually type in /pet getlost whereas with the old one I could dismiss regardless of distance heh.

Other than that - awsome mod =)
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Unread 02-12-2005, 09:12 AM  
sje2081
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
Quote:
Originally posted by Deathbane27
You can still dismiss the pet via the window's right-click menu. Having a Dismiss button that you could click accidentally just seems too dangerous.
It's actually useful, as sometimes if my pet is about to do something stupid (sometimes pets just won't disengage) I like to just kill it off. With the text I think an accident would be less of an issue (and never was with the cryptic graphic icons for me anyway). Would love to use this but would need dismiss (or DIE if it sticks out better) before I could. Great concept though!
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Unread 01-30-2005, 08:19 AM  
Deathbane27
aka Mook
 
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Interface Author - Click to view interfaces

Server: Nektulos
Forum posts: 1451
File comments: 26
Uploads: 22
Quote:
Originally posted by Tika
I loved the layout with the text commands and percentages. My only problem is there is no Dismiss option, which doesn't work well for my Conj when I go to a griff station (cannot fly with a pet), so I had to go back to my default pet window.
You can still dismiss the pet via the window's right-click menu. Having a Dismiss button that you could click accidentally just seems too dangerous.
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Unread 01-02-2005, 04:22 PM  
Tika
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
I loved the layout with the text commands and percentages. My only problem is there is no Dismiss option, which doesn't work well for my Conj when I go to a griff station (cannot fly with a pet), so I had to go back to my default pet window.
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Unread 12-08-2004, 10:35 PM  
bachaco
A Crazed Gnoll
 
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Server: Neriak
Forum posts: 20
File comments: 17
Uploads: 0
Yay!

Deathbane j00 rUlZ aNd r0x m3h w0r7d!

Finally a decent text based pet window!!! BYE BYE Ol' barfy icon based pet window
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Unread 12-08-2004, 09:06 AM  
IsmeldaLasombra
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 13
Uploads: 0
Nice indeed. I wish i had a pet to test it
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Unread 12-08-2004, 06:47 AM  
Daimond
A Darkpaw Brute
Interface Author - Click to view interfaces

Forum posts: 41
File comments: 18
Uploads: 14
nice.

i just did some thing simular. but your layout and button style looks better.
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