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Category: Hotbar[DrumsUI] Hotbar
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Name: [DrumsUI] Hotbar   Popular!
Author:
Date: 08-18-2010 06:33 AM
Size: 3.39 Kb
Version: 2010.08.18
Rate Addon: 5 out of 5 with 14 votes  
Pictures
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Size: 6.87 Kb
Dimensions: 418 x 34
In-Game, spinner shown
 
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Size: 27.32 Kb
Dimensions: 408 x 170
In-Game, spinners off, borders off, icon padding 0, icon size 32
 
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Size: 153.27 Kb
Dimensions: 523 x 176
Re-use timers displayed
 
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Size: 105.79 Kb
Dimensions: 408 x 136
Newest version, rounded icons version
 
Description
Game Update #57+ Compatible



Description:
This is a simple modification to the default hotbar. All extra space has been removed. The Frame is exactly 1 pixel outside the hotkeys, all the hotkeys are directly next to each other (when padding is set to 0), and the spinner is able to size down fairly small. Frame will scale down to minimum size as well.

Overlay re-use timers are now displayed with the Frame turned on in Window Settings. Enabling the Titlebar in Window Settings will enable reuse bars.

* Unlock each hotbar, or turn spinners on, to easily move them around.


Installation Notes:
- How To: Install A Custom UI
- eq2ui_mainhud_hotkey.xml goes in your CustomUI folder.
- DrumsUI/images/hotkey.dds goes in your CustomUI/DrumsUI/images/ folder.


Update Log:
2010.08.18
- Minor update for GU57 graphical changes


2010.05.02
- Now has a grab handle when hovering over the window (bottom-right)
- Hotbar's overlays will now automatically configure themselves (mouseover was the old method, which will still work if they fail to initialize automatically)

2009.04.26
- Now includes overlay re-use timers in text and bar form (controllable via Window Settings)
2008.06.16
- Recoded from scratch, now minimal space hotbars
2005.12.13
- Updated to latest GU to include hotbar options window
2005.10.23
- Minor fix to tertiary hotbar
File Statistics
User Rating:
5 out of 5 with 14 votes
Downloads: 15925
Views: 123588
Favorites: 79
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Last Modified: 08-25-2010 06:51 AM by Drumstix42    

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Unread 03-08-2013, 09:16 PM  
HATE_ETERNAL
A Crazed Gnoll
 
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Server: Antonia Bayle
Forum posts: 21
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Hello guys,
yes I've found the solution to how the rounded corners work with profit.
I don't really remember how I found this out back then, but yesterday I screwed up my UI and had to reinstall, so I compared with an old backup and saw what I did back then:

1: You need to get the file "icon_transp1.dds , I think I got it from DrumsUI-full download, it's in there somewhere.

2: This file goes to ".../UI/ProfitUI/icons/", you might have to accept to overwrite.

There you go, have fun everyone. I hope this helps.

Last edited by HATE_ETERNAL : 03-08-2013 at 09:33 PM.
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Unread 03-20-2012, 04:26 PM  
dufosnee
A Fallen Diplomat

Server: Antonia Bayle
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I am trying to get the rounded corners to work with profit too.. Anyone?
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Unread 02-25-2012, 03:34 PM  
gdawg311
A Coastal Crab

Server: Antonia Bayle
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Hi, i have been wondering the same thing as hate eternal, id like to use ur gold rounded hotbars with profit ui.. is this possible? when i install it as directed, i still get profits design just with drums countdown numbers ? anyone know of a way around this?
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Unread 11-06-2011, 01:07 AM  
HATE_ETERNAL
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Server: Antonia Bayle
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Hi there, I'm using ProfitUI along with your hotkeys. How can I get the rounded corners to work?
For me they are always sharp corners... I put your icon file into the right place, i guess. Does that work with profit (I mean the rounded corners?)
Thanks in advance

Last edited by HATE_ETERNAL : 11-07-2011 at 05:20 AM.
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Unread 04-21-2011, 11:38 AM  
shaith
A Young Mystail Rat

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Quote:
Originally posted by SkyBeeX
Awesome. Perfect.

Did not cut off any text at all, not even at the smallest icon size 22.

Very nice. Thanks man!



HowTo for players that want larger Recast Countdown numbers

Opened the DrumsUI eq2ui_mainhud_hotkey.xml file with Notepad. Make sure ya have Write privileges on the file. Then, I did the following:

Notepad's Menu:
Edit > Replace ...

Find What:
/TextStyles.Small.SmallStyle

Replace With:
/TextStyles.Large.LargeStyle

Clicked the "Replace All" button.
Works perfectly.

I'd love to see this as a selectable option from within the UI. Til then, those of you who make this change might want to make sure that this file is marked ignored (if you're using the auto-updater).
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Unread 03-12-2011, 09:44 AM  
SkyBeeX
A Dervish Cutthroat

Server: Antonia Bayle
Forum posts: 36
File comments: 48
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Awesome. Perfect.

Did not cut off any text at all, not even at the smallest icon size 22.

Very nice. Thanks man!



HowTo for players that want larger Recast Countdown numbers

Opened the DrumsUI eq2ui_mainhud_hotkey.xml file with Notepad. Make sure ya have Write privileges on the file. Then, I did the following:

Notepad's Menu:
Edit > Replace ...

Find What:
/TextStyles.Small.SmallStyle

Replace With:
/TextStyles.Large.LargeStyle

Clicked the "Replace All" button.

Last edited by SkyBeeX : 03-12-2011 at 09:46 AM.
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Unread 03-11-2011, 10:57 PM  
Drumstix42
A Griffon
 
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Quote:
Originally posted by SkyBeeX
Did not change anything.
Sorry, that was the wrong quote, as that was for the stacksize text actually...

You'd have to open the file and replaced all instances of:
/TextStyles.Small.SmallStyle

With:
/TextStyles.Normal.NormalStyle

Or:
/TextStyles.Large.LargeStyle

As there are 12 instances. I cannot guarantee that this won't cut off the text has the elements are sized for the textsize normally included.
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Unread 03-11-2011, 07:49 PM  
SkyBeeX
A Dervish Cutthroat

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Quote:
Originally posted by Drumstix42
This line may not be exactly the same to-date, but pay attention to the red text for the change needed for a bigger font.
Did not change anything.
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Unread 03-09-2011, 07:35 PM  
Drumstix42
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This line may not be exactly the same to-date, but pay attention to the red text for the change needed for a bigger font.

Quote:
Originally posted by Drumstix42
It's based on a font property, so you cannot directly put in a size, but...
You could try taking Line #140:
Code:
    <IconBank BackgroundOpacity="1.000" Dragable="true" font="/TextStyles.Normal.NormalStyle" framecolor="#B5935A" iconframepadding="0" iconpadding="0" iconstyle="/IconStyles.button" Location="11,0" Name="Icons" PackSize="a,a" renderframe="true" renderoutlines="true" ScrollExtent="384,32" Size="384,32" textcolor="#C3C3C3" textmargin="2,-1,2,-2" treatasbutton="true" />
And changing it to this:
Code:
    <IconBank BackgroundOpacity="1.000" Dragable="true" font="/TextStyles.Large.LargelStyle" framecolor="#B5935A" iconframepadding="0" iconpadding="0" iconstyle="/IconStyles.button" Location="11,0" Name="Icons" PackSize="a,a" renderframe="true" renderoutlines="true" ScrollExtent="384,32" Size="384,32" textcolor="#C3C3C3" textmargin="2,-1,2,-2" treatasbutton="true" />
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Unread 03-09-2011, 11:06 AM  
SkyBeeX
A Dervish Cutthroat

Server: Antonia Bayle
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instead of an option, i guess...

I can open the xml file in notepad.

Is there a line of code that alllows me to change the font size of the countdown numbers?
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Unread 03-09-2011, 12:59 AM  
SkyBeeX
A Dervish Cutthroat

Server: Antonia Bayle
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Be nice if the count down timer text was not so small. My hotbar icon size is 24 and I have a terrible time reading these small numbers counting down.

I like your hotbar design but the terribly small countdown numbers give me eye strain.

Would it be possible to make an option where we can have a more bolder, bigger count down text like ProfitUI? This is the only thing i like about ProfitUI are the bolder, bigger count down numbers.

Last edited by SkyBeeX : 03-09-2011 at 01:02 AM.
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Unread 12-11-2010, 01:25 PM  
Purgpow
A Young Mystail Rat

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Re: Re: Re: Re: small square

Quote:
Originally posted by Drumstix42
I'm not sure there is anyway to check if a window is currently locked. For now I have just removed the grab handle in the Full UI download. Not sure if I updated this one or not.
I'm OK with the grab Handle it one less step for me to move the bar and it makes it eisaer to right click on to bring up options.

Is there anyway to make the timer numbers bigger and more white over the spell icon?

Nice work on the UI ... i like that you kept it simple.

Thanks
purgpow
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Unread 12-05-2010, 05:20 AM  
Drumstix42
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Re: Re: Re: small square

Quote:
Originally posted by Purgpow
Maybe you can have the drag icon show when the window is Unlocked and when the hotbar window is Lock its gone.
I'm not sure there is anyway to check if a window is currently locked. For now I have just removed the grab handle in the Full UI download. Not sure if I updated this one or not.
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Unread 12-05-2010, 04:46 AM  
Purgpow
A Young Mystail Rat

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Re: Re: small square

Quote:
Originally posted by Drumstix42
Yes, I'll probably just remove the drag icons since you can always enable the spinners to move the hotbars.
Maybe you can have the drag icon show when the window is Unlocked and when the hotbar window is Lock its gone.
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Unread 09-04-2010, 02:30 AM  
Drumstix42
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Re: small square

Quote:
Originally posted by Jim737
Hello.

Is it possible to let that small square which displays everytime I go over any of hotbars disappear ?

I use like 4 hotbars which are pretty tiny and I have them above my main hotbars and that square takes like 1/4 of one window so everytime I am clicking that square (it does nothin gofc) instead of potion or sumthing else I should be clicking.

Yes, I'll probably just remove the drag icons since you can always enable the spinners to move the hotbars.
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