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Category: Player windowMaddBomber's Player Window (Click to Cast)
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Name: MaddBomber's Player Window (Click to Cast)   Popular!
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Date: 02-14-2006 02:38 PM
Size: 30.18 Kb
Version: 19.021406
Rate Addon: 5 out of 5 with 2 votes  
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Views: 7743
Size: 19.81 Kb
Dimensions: 400 x 300
Pet Window (can toggle fluff/no fluff) and arrange how you like!
 
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Views: 8580
Size: 80.45 Kb
Dimensions: 885 x 440
Player Window
 
Description
Ok, this window was redone. I have dropped support for horizontal layout right now. May add it back in later if requested.

This mod is made for those with and without pets. It makes life easier for those with pets, makes the windows smaller for those with fluff pets, and works for those without pets.

Features for Everyone!
Added Info: Displays F1, Health/Power Current/Max, Health/Power Percents, Harmful Effects and number, Your Level, Your Class Icon.
Click to Cast enabled! Basicaly if you click on the level icon (changes to a wand) it will cast a spell on you. You pick the spell. Instructions are below on how to select your spell.
Click to Cure enabled! Whenever you get a detrimental effect (noxious, arcane, trauma, elemental) the effect icon and number of them will apear next to the health/power bars. If you click on them it will target you (and not the pet) and cast the correct cure spell. You can change the spell it casts by following the directions below. Also, when you hover over the spot for an icon, it will display a dimed icon.
Krull's Panic Button! When you hover over your F1 key a panic button will show. Pressing this will escape your current target, target yourself, yell off all encounters, and recall your pet.
Krull's Sprint Button! Right below the F1 Key / Panic Button there is an invisible sprint button. When you mouse over it you will see the sprint icon. Click here to sprint.
Krull's Unequip All Button! Right below the sprint button is an invisible UnEquip all button. When you mouse over it an inventory icon will display. Click here to unequip all of your inventory slots.
Kosmos Night Vision Button! When you mouse over your class icon the NightVision button is displayed. Click here to toggle your night vision.
Horizontaly Stretchable Can stretch the window full screan or make just small enough to see basic info.

Features for Pet Owners
Health/Power of pet is in the player window
Click on the Pet Icon (changes to a sword) to assist your pet
Easy to Pull with Send your pet in to attack, when pet has agro hit the peace button to call bet back, het the /P button to have your pet re attack and enable defend you and defend self
Assist button in the Command Window
Window Resizes You can resize the command window to any shape, all in a row, all in a colum, 9x9, everything in between.

Features for Fluff Pet Owners
Show only fluff spells Use the Show/Hide title bar in window settings to show/hide the non fluff commands!
Show/Hide Pet Health/Power Can resize the player window to hide the pet Health/Power

Known Issues
You have to over over the place where the level/class icons are for them to update and show your current level/class. If you level you'll have to hover over the level icon to update it.

Click to Cast Instructions
Click to cast is very easy to set up. You will find 2 new folders in your UI. Cure_Player and Spells_Player.
In these 2 folders there are a bunch of xml files with the name of each sub class. We'll use the spells folder as an example (this is where you click on the level icon). Right click on your subclass file and hit edit. This will bring up the notepad. You will see the following.
Code:
<Data Name="Spell"
1="useability Name of Spell"
2="useability Name of Spell"
3="useability Name of Spell"
4="useability Name of Spell"
5="useability Name of Spell"
6="useability Name of Spell"
7="useability Name of Spell"
8="useability Name of Spell"
The number is the level, replace Name of Spell with the name of your spell. So if at level 8 you get an upgrade, put the name of the upgrade, when you are level 8 you will start to cast your upgrade instead.

Now the 2nd folder is the Cure_player folder. The files look very much the same. There are 4 types of cure, Noxious, Arcane, Elemental, Trauma. This code looks like this. . .

Code:
<Data Name="Noxious"
1="useability Cure Noxious"
2="useability Cure Noxious"
/>
<Data Name="Trauma"
1="useability Cure Trauma"
2="useability Cure Trauma"
/>
<Data Name="Elemental"
1="useability Cure Elemental"
2="useability Cure Elemental"
/>
<Data Name="Arcane"
1="useability Cure Arcane"
2="useability Cure Arcane"
If your cure spell is different, just change the name.

If you have any questions or comments, post in the below forum.
http://www.eq2interface.com/forums/s...ead.php?t=5523

Version History:
19.021406 - Fixed the Enter key not working with this mod.
19.021206 - Version is now based off date last modified. Added a bunch of features and bug fixes. Description redone.
1.19.1 - You can now stretch up and down. Also added vertical and horizontal layouts. F1 now toggles your power/health range.
1.19.0 - LU19 Ready, Enabled Click to Cast
1.18.0 - Initial Release
1.18.1 - Fixed Pet/Player Health/Power Issue

Credits:
Like most the modders on here I have taken bits and pieces of everyone else's work in learning how to make my own. Thanks everyone on this site for the help!

Big thanks to Mother for the original inspiration in the player window, and to depechenode for his pet window.
File Statistics
User Rating:
5 out of 5 with 2 votes
Downloads: 8562
Views: 33393
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Unread 03-07-2006, 07:15 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
Yes!, but not any time soon. Been working some insane hours lately and does not look like it is going to let up until april sometime.
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Unread 03-05-2006, 02:36 AM  
blast22
A Sea Turtle
 
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Server: Oasis
Forum posts: 30
File comments: 24
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any chance of getting a matching target/implied target to go along w/ this great player window?
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Unread 02-12-2006, 12:18 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
Found problem, will be fixed with next release.
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Unread 02-08-2006, 04:02 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
The correct symbol shows up though? Like if you get hit with poision the noxious one shows up and when you over over it it says noxious and when you click it casts whatever your cure noxious is? Its just the grey box. . ..

Quote:
Originally posted by CERBERUS1I
there is a problem with the icon showing up when you get aflicted. the number shows up and ONLY the grey cloud. not he afliction sysmbol. not sure if this is intended or now.
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Unread 02-07-2006, 02:15 AM  
CERBERUS1I
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
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there is a problem with the icon showing up when you get aflicted. the number shows up and ONLY the grey cloud. not he afliction sysmbol. not sure if this is intended or now.
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Unread 01-28-2006, 09:28 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
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