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Unread 12-24-2015, 07:11 PM  
Accredo
A Griffon

Server: Antonia Bayle
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Quote:
Originally posted by Darqwood
Accredo, please check your private messages on this website.


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Wow! Darq. Results in PM to you.
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Unread 12-24-2015, 03:26 AM  
Brax
A Young Mystail Rat

Server: Antonia Bayle
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Hi Darqwood,
thanks for the fast answer,

Quote:
1) Use the base spell name Flammenschild without Spell ID. The highest level spell in your book will be cast.
Tested --> worked fine

Quote:
Right-click the gear icon next to the window name and choose French/German Vertical, then click the Update button.
Very well hidden

Tested --> worked fine

Again many thanks.

bye bye
Brax, the crazy dwarf
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Unread 12-23-2015, 10:10 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by Accredo
Your drop-down approach would be terrific if it's achievable and isn't a lot of work on your part.

Accredo, please check your private messages on this website.


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Unread 12-23-2015, 04:19 PM  
Darqwood
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Quote:
Originally posted by Brax
Hi Darqwood, several points:

Group window
I have a lvl 100 Conjurer. One of the hot buttons is flameshield. I have flameshield VII. But using the hot button it casts flameshield II. If I use the spell id it casts flameshield VII. If I use the Unified Utility and chose flameshield level 96 it casts nothing at all.
I can use the spell id as a workaround, so it is ok for me.

Maintained Spell Monitor 1
If I chose a spell with roman numbers, it will not work. Spells without those numbers work fine

Maintained Spell Monitor 2
If my mystic casts a ward, the maintained spells window not only shows the time, it shows the amount too. This amount I’m missing in the Maintained Spell Monitor.

Sorry for my bad English.
Oh I’m playing on the german server valor, if it is important.

bye bye
Brax

There are three ways to use Flammenschild on a spell button for EU Deutsch:

1) Use the base spell name Flammenschild without Spell ID. The highest level spell in your book will be cast.
2) Use a specific level like Flammenschild VII with Spell ID. Click "Get Spell ID" after you choose the spell level.
3) Use a specific level like Flammenschild VII without Spell ID. In this case you need to put an extra space before the VII.

All of these are correctly handled for you in the group and raid window setup pages of the utility, in Quick Setup, and with the in-game window manager. The only way to make it fail is by typing the spell name manually and putting only one space before the VII.


There is a French/German version of the Maintained Spell Monitor on the updater that will show you the ward values. Right-click the gear icon next to the window name and choose French/German Vertical, then click the Update button. Due to the way regional settings handle digit grouping for EU clients, setpoint warnings cannot be set for ward amounts with this version. But you can use setpoint warnings with timers and stack increments since they are usually 999 or less.


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Unread 12-23-2015, 06:26 AM  
Brax
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 2
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Hi Darqwood, several points:

Group window
I have a lvl 100 Conjurer. One of the hot buttons is flameshield. I have flameshield VII. But using the hot button it casts flameshield II. If I use the spell id it casts flameshield VII. If I use the Unified Utility and chose flameshield level 96 it casts nothing at all.
I can use the spell id as a workaround, so it is ok for me.

Maintained Spell Monitor 1
If I chose a spell with roman numbers, it will not work. Spells without those numbers work fine

Maintained Spell Monitor 2
If my mystic casts a ward, the maintained spells window not only shows the time, it shows the amount too. This amount I’m missing in the Maintained Spell Monitor.

Sorry for my bad English.
Oh I’m playing on the german server valor, if it is important.

bye bye
Brax

Last edited by Brax : 12-23-2015 at 06:26 AM.
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Unread 12-22-2015, 12:21 PM  
Darqwood
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Re: How to resize some thingies?

Quote:
Originally posted by RomKoot
Hi,how you resize ingame xp-stat bar thingie?I'd liked to give more pixels width to stat areas (those 1-2-X M hp numbers are too wide for example for my current look),substracted from Xp,guild xp ect width (really now it takes like 75% of bar width,what is overkill)

The proportion between XP bars and stat pages was designed to accommodate all screen resolutions, although docking the XP bar on a wide screen does give you a very wide XP bar area with no increase to the stat areas. You can undock the bar and shorten it to recover some screen area if you don't mind the XP bars being shorter. Adding more pixels to the stat pages requires completely reworking the window since these are hard-coded.



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Unread 12-22-2015, 10:24 AM  
RomKoot
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Question How to resize some thingies?

Hi,how you resize ingame xp-stat bar thingie?I'd liked to give more pixels width to stat areas (those 1-2-X M hp numbers are too wide for example for my current look),substracted from Xp,guild xp ect width (really now it takes like 75% of bar width,what is overkill)
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Unread 12-21-2015, 12:22 PM  
Darqwood
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Re: Which UI Folder to install DarqUI_Unified?

Quote:
Originally posted by FieryArcher
Hi Darqwood,

When I run DarqUI Unified v3 the first time, which folder should I set, as per the navigation :

DarqUI_Unified > Files > Custom UI Folder (no game default) >

(a) F:\DayBreak Games\Installed Games\EverQuest II\UI ; or
(b) F:\DayBreak Games\Installed Games\EverQuest II\UI\DarqUI_v3 ?

thanks alot
FieryArcher

(b) is the right choice. The utility won't let you choose (a).


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Unread 12-21-2015, 12:19 PM  
Darqwood
A Griffon
 
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Re: Multiple DoTs/Spells

Quote:
Originally posted by Daryl Bones
Hey, just installed the UI not too long ago and I'm liking it so far. Once question I had about it was concerning the Spell tracker window... as a necro, I usually spread bloodcoil around to a few targets and would like for the window to display each target's remaining timer so I know when to refresh it. Is this something that is possible? Thanks.

Duplicate maintained spells are being tracked in the monitor, but they are displayed on the same tile with the most recent cast on top. There is not a clean way to display duplicates without a structural change to the way the monitor works. I have a private version that pushes duplicates off to the side, but it's very messy and takes up a lot of space on screen. The issue is definitely on the radar so stay tuned.


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Unread 12-21-2015, 05:47 AM  
FieryArcher
A Young Mystail Rat
 
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Server: Freeport
Forum posts: 7
File comments: 14
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Which UI Folder to install DarqUI_Unified?

Hi Darqwood,

When I run DarqUI Unified v3 the first time, which folder should I set, as per the navigation :

DarqUI_Unified > Files > Custom UI Folder (no game default) >

(a) F:\DayBreak Games\Installed Games\EverQuest II\UI ; or
(b) F:\DayBreak Games\Installed Games\EverQuest II\UI\DarqUI_v3 ?

thanks alot
FieryArcher
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Unread 12-20-2015, 06:23 PM  
Daryl Bones
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
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Multiple DoTs/Spells

Hey, just installed the UI not too long ago and I'm liking it so far. Once question I had about it was concerning the Spell tracker window... as a necro, I usually spread bloodcoil around to a few targets and would like for the window to display each target's remaining timer so I know when to refresh it. Is this something that is possible? Thanks.
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Unread 12-18-2015, 01:47 AM  
Shocker1974
A Coastal Crab

Server: Unkown
Forum posts: 1
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Love it that you finally put links into the journals window for all the shiny sollections, however after using it a bit, i had to reveert to drumsui version.
Reason being you put the links directly above the 'ADD' button when entering new shinys and i accidentally keep klicking on the links.
I have problems with my eyes and tend to often misclick by a small margin, and in this case the links are too close for me.
Might just be me with this problem, and i'm fine using drums version so no biggy, but just had to let you know.
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Unread 12-12-2015, 10:06 AM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
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Re: Re: Re: Re: Beastlord Savagery bar

Quote:
Originally posted by Darqwood
Anything that changes the behavior of the window from default would need a setting so the user can opt-in to the new behavior. It may be possible to make it so there's a dropdown choice with all three options: always, only in combat, only when savagery is greater than zero.
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Your drop-down approach would be terrific if it's achievable and isn't a lot of work on your part.
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Unread 12-12-2015, 04:20 AM  
fred3111
A Young Mystail Rat

Server: Antonia Bayle
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Thanks, copy and paste from log file works fine !
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Unread 12-11-2015, 11:19 AM  
Darqwood
A Griffon
 
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Re: Re: Re: Beastlord Savagery bar

Quote:
Originally posted by Accredo
Thanks for the reply Darq.
Very nice! I re-downloaded the pet window and it's perfect. I can now scale it down to show only the 1st 4 icons and with only wheel click, show the last 4.
I'm running dual 27" Asus monitors.

The other thought I had which may be more/less involved is the bar disappearing only when the Savagery bar hits zero Vs show during combat only. Which, after some thought seems to be more logical an option. Would that approach be easier to implement or require its own settings page as well? Just an idea.

I'd be happy to test it out for you or any other modifications you make in other areas. My rig is a beast and can handle just about anything.

Anything that changes the behavior of the window from default would need a setting so the user can opt-in to the new behavior. It may be possible to make it so there's a dropdown choice with all three options: always, only in combat, only when savagery is greater than zero.



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